use an unordered map for bucket name => bucket
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@@ -13,7 +13,7 @@
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#include <llmr/geometry/icon_buffer.hpp>
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#include <llmr/geometry/text_buffer.hpp>
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#include <map>
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#include <unordered_map>
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namespace llmr {
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@@ -42,7 +42,7 @@ protected:
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// Holds the buckets of this tile.
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// They contain the location offsets in the buffers stored above
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std::map<std::string, std::unique_ptr<Bucket>> buckets;
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std::unordered_map<std::string, std::unique_ptr<Bucket>> buckets;
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};
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