[benchmark] manage backendscope in renderer frontend
This commit is contained in:
committed by
Ivo van Dongen
parent
d2a437d048
commit
565dfc9183
@@ -40,7 +40,7 @@ public:
|
||||
OffscreenView view{ backend.getContext(), { 1000, 1000 } };
|
||||
DefaultFileSource fileSource{ "benchmark/fixtures/api/cache.db", "." };
|
||||
ThreadPool threadPool{ 4 };
|
||||
AsyncRendererFrontend rendererFrontend { std::make_unique<Renderer>(backend, 1, fileSource, threadPool), view };
|
||||
AsyncRendererFrontend rendererFrontend { std::make_unique<Renderer>(backend, 1, fileSource, threadPool), backend, view };
|
||||
Map map { rendererFrontend, MapObserver::nullObserver(), view.getSize(), 1, fileSource, threadPool, MapMode::Still };
|
||||
ScreenBox box{{ 0, 0 }, { 1000, 1000 }};
|
||||
};
|
||||
|
||||
@@ -47,7 +47,7 @@ static void prepare(Map& map, optional<std::string> json = {}) {
|
||||
|
||||
static void API_renderStill_reuse_map(::benchmark::State& state) {
|
||||
RenderBenchmark bench;
|
||||
AsyncRendererFrontend frontend { std::make_unique<Renderer>(bench.backend, 1, bench.fileSource, bench.threadPool), bench.view };
|
||||
AsyncRendererFrontend frontend { std::make_unique<Renderer>(bench.backend, 1, bench.fileSource, bench.threadPool), bench.backend, bench.view };
|
||||
Map map { frontend, MapObserver::nullObserver(), bench.view.getSize(), 1, bench.fileSource, bench.threadPool, MapMode::Still };
|
||||
prepare(map);
|
||||
|
||||
@@ -58,7 +58,7 @@ static void API_renderStill_reuse_map(::benchmark::State& state) {
|
||||
|
||||
static void API_renderStill_reuse_map_switch_styles(::benchmark::State& state) {
|
||||
RenderBenchmark bench;
|
||||
AsyncRendererFrontend frontend { std::make_unique<Renderer>(bench.backend, 1, bench.fileSource, bench.threadPool), bench.view };
|
||||
AsyncRendererFrontend frontend { std::make_unique<Renderer>(bench.backend, 1, bench.fileSource, bench.threadPool), bench.backend, bench.view };
|
||||
Map map { frontend, MapObserver::nullObserver(), bench.view.getSize(), 1, bench.fileSource, bench.threadPool, MapMode::Still };
|
||||
|
||||
while (state.KeepRunning()) {
|
||||
@@ -73,7 +73,7 @@ static void API_renderStill_recreate_map(::benchmark::State& state) {
|
||||
RenderBenchmark bench;
|
||||
|
||||
while (state.KeepRunning()) {
|
||||
AsyncRendererFrontend frontend { std::make_unique<Renderer>(bench.backend, 1, bench.fileSource, bench.threadPool), bench.view };
|
||||
AsyncRendererFrontend frontend { std::make_unique<Renderer>(bench.backend, 1, bench.fileSource, bench.threadPool), bench.backend, bench.view };
|
||||
Map map { frontend, MapObserver::nullObserver(), bench.view.getSize(), 1, bench.fileSource, bench.threadPool, MapMode::Still };
|
||||
prepare(map);
|
||||
mbgl::benchmark::render(map, bench.view);
|
||||
|
||||
Reference in New Issue
Block a user