[ios] Add fall-through single tap to iosapp
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@@ -271,6 +271,16 @@ CLLocationCoordinate2D randomWorldCoordinate() {
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[self presentViewController:alertController animated:YES completion:nil];
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}
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// Add fall-through single tap gesture recognizer. This will be called when
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// the map view's tap recognizers fail.
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UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleSingleTap:)];
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for (UIGestureRecognizer *gesture in self.mapView.gestureRecognizers) {
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if ([gesture isKindOfClass:[UITapGestureRecognizer class]]) {
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[singleTap requireGestureRecognizerToFail:gesture];
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}
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}
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[self.mapView addGestureRecognizer:singleTap];
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}
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- (void)saveState:(__unused NSNotification *)notification
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@@ -1830,6 +1840,14 @@ CLLocationCoordinate2D randomWorldCoordinate() {
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#pragma mark - User Actions
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- (void)handleSingleTap:(UITapGestureRecognizer *)singleTap {
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[self.navigationController setNavigationBarHidden:!self.navigationController.navigationBarHidden animated:YES];
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// This is how you'd get the coordinate for the point where the user tapped:
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// CGPoint tapPoint = [singleTap locationInView:self.mapView];
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// CLLocationCoordinate2D tapCoordinate = [self.mapView convertPoint:tapPoint toCoordinateFromView:nil];
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}
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- (IBAction)handleLongPress:(UILongPressGestureRecognizer *)longPress
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{
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if (longPress.state == UIGestureRecognizerStateBegan)
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