we're no longer throwing exceptions when loading invalid sprite resources
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@@ -176,8 +176,6 @@ INSTANTIATE_TEST_CASE_P(Style, ResourceLoading,
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::testing::Values(
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"source_raster.json",
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"source_vector.json",
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"sprite.json",
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"sprite.png",
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"raster.png",
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"vector.pbf",
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"glyphs.pbf"));
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