Don't create libuv objects on the stack
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@@ -1,6 +1,6 @@
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#include "storage.hpp"
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#include <uv.h>
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#include <mbgl/util/uv_detail.hpp>
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#include <mbgl/storage/default_file_source.hpp>
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#include <mbgl/storage/network_status.hpp>
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@@ -36,17 +36,15 @@ TEST_F(Storage, HTTPNetworkStatusChange) {
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});
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// After 50 milliseconds, we're going to trigger a NetworkStatus change.
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uv_timer_t reachableTimer;
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uv_timer_init(uv_default_loop(), &reachableTimer);
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uv_timer_start(&reachableTimer, [] (uv_timer_t*) {
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uv::timer reachableTimer(uv_default_loop());
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reachableTimer.start(50, 0, [] () {
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mbgl::NetworkStatus::Reachable();
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}, 50, 0);
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});
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// This timer will keep the loop alive to make sure we would be getting a response in caes the
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// network status change triggered another change (which it shouldn't).
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uv_timer_t delayTimer;
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uv_timer_init(uv_default_loop(), &delayTimer);
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uv_timer_start(&delayTimer, [] (uv_timer_t*) {}, 300, 0);
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uv::timer delayTimer(uv_default_loop());
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delayTimer.start(300, 0, [] () {});
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uv_run(uv_default_loop(), UV_RUN_DEFAULT);
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}
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