rename llmr => mbgl

This commit is contained in:
Konstantin Käfer
2014-07-16 18:53:56 -07:00
parent c1a64dc5fa
commit 4ea281c750
236 changed files with 1199 additions and 1198 deletions

View File

@@ -1,8 +1,8 @@
#include <llmr/util/transition.hpp>
#include <llmr/util/unitbezier.hpp>
#include <llmr/platform/platform.hpp>
#include <mbgl/util/transition.hpp>
#include <mbgl/util/unitbezier.hpp>
#include <mbgl/platform/platform.hpp>
namespace llmr { namespace util {
namespace mbgl { namespace util {
UnitBezier ease(0, 0, 0.25, 1);
@@ -16,7 +16,7 @@ float transition::interpolateFloat(float from, float to, double t) const {
return from + (to - from) * (float)t;
}
llmr::Color transition::interpolateColor(llmr::Color from, llmr::Color to, double t) const {
mbgl::Color transition::interpolateColor(mbgl::Color from, mbgl::Color to, double t) const {
return {{ interpolateFloat(from[0], to[0], t),
interpolateFloat(from[1], to[1], t),
interpolateFloat(from[2], to[2], t),
@@ -40,7 +40,7 @@ transition::state ease_transition<double>::update(timestamp now) const {
}
template <>
transition::state ease_transition<llmr::Color>::update(timestamp now) const {
transition::state ease_transition<mbgl::Color>::update(timestamp now) const {
float t = progress(now);
if (t >= 1) {
value = to;