rename llmr => mbgl
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@@ -1,10 +1,10 @@
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#include <llmr/geometry/text_buffer.hpp>
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#include <llmr/platform/gl.hpp>
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#include <llmr/util/math.hpp>
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#include <mbgl/geometry/text_buffer.hpp>
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#include <mbgl/platform/gl.hpp>
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#include <mbgl/util/math.hpp>
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#include <cmath>
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using namespace llmr;
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using namespace mbgl;
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const double TextVertexBuffer::angleFactor = 128.0 / M_PI;
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