rename llmr => mbgl
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@@ -1,9 +1,9 @@
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#include <llmr/geometry/icon_buffer.hpp>
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#include <llmr/platform/gl.hpp>
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#include <mbgl/geometry/icon_buffer.hpp>
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#include <mbgl/platform/gl.hpp>
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#include <cmath>
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using namespace llmr;
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using namespace mbgl;
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void IconVertexBuffer::add(vertex_type x, vertex_type y, uint16_t tx, uint16_t ty) {
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void *data = addElement();
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