Update changelog

This commit is contained in:
Alexander Shalamov
2020-03-31 10:09:02 +03:00
parent f3e9c4733a
commit 4bdb3ce200

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@@ -6,8 +6,16 @@
- [core] Move logging off the main thread ([#16325](https://github.com/mapbox/mapbox-gl-native/pull/16325))
- Add source property to limit parent's tile overscale factor ([#16347](https://github.com/mapbox/mapbox-gl-native/pull/16347))
The new property sets a limit for how much parent tile can be overscaled.
### 🐞 Bug fixes
- [core] Fix assert in gfx resources cleanup ([#16349](https://github.com/mapbox/mapbox-gl-native/pull/16349))
Fix a resource leak assertion in `gl::Context::~Context()` that is evaluating false in scenarios where graphics context has been marked as lost.
- Hillshade bucket fix for mapbox-gl-native-ios #240 ([#16362](https://github.com/mapbox/mapbox-gl-native/pull/16362))
When dem tiles are loaded, border in neighboring tiles is updated, too leading to bucket re-upload. if std::move moved indices / vertices previously, they are empty and we get crash. Re-upload requires that only DEM texture is re-uploaded, not the quad vertices and indices.
@@ -47,10 +55,6 @@
- [core] Fix issue that `within` expression returns incorrect results for geometries crossing the anti-meridian ([#16330](https://github.com/mapbox/mapbox-gl-native/pull/16330))
- [core] Fix assert in gfx resources cleanup ([#16349](https://github.com/mapbox/mapbox-gl-native/pull/16349))
Fix a resource leak assertion in `gl::Context::~Context()` that is evaluating false in scenarios where graphics context has been marked as lost.
## maps-v1.4.1
### 🐞 Bug fixes