readme updates
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README.md
16
README.md
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An OpenGL renderer for [Mapbox vector tiles](https://www.mapbox.com/blog/vector-tiles),
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implemented in C++, targeting iOS & OS X.
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implemented in C++11, targeting iOS & OS X.
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# Depends
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- Modern C++ compiler that supports `-std=c++11`
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- libpng
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- glfw3
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- Boost (headers only)
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- Python (for build only)
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- Node.js (for build only)
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# Build instructions
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@@ -34,7 +43,6 @@ Options:
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Path to png libs
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```
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Then you can build the OS X app with make:
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make app
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@@ -102,12 +110,10 @@ Build `libllmr`:
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./configure
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make
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Note: build will not compile until https://github.com/mapbox/llmr-native/issues/26 is fixed.
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# Style protobuf
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We're encoding the styling information as a protocol buffer, according to
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proto/style.proto. The reason for doing so is that we don't have to ship with a
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proto/style.proto. The reason for doing so is to avoid needing to ship with a
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JSON/yaml parser. To test the conversion script, run
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```
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