readme updates

This commit is contained in:
Dane Springmeyer
2014-03-10 19:16:12 -07:00
parent f9af0845a7
commit 4a44362298

View File

@@ -1,5 +1,14 @@
An OpenGL renderer for [Mapbox vector tiles](https://www.mapbox.com/blog/vector-tiles),
implemented in C++, targeting iOS & OS X.
implemented in C++11, targeting iOS & OS X.
# Depends
- Modern C++ compiler that supports `-std=c++11`
- libpng
- glfw3
- Boost (headers only)
- Python (for build only)
- Node.js (for build only)
# Build instructions
@@ -34,7 +43,6 @@ Options:
Path to png libs
```
Then you can build the OS X app with make:
make app
@@ -102,12 +110,10 @@ Build `libllmr`:
./configure
make
Note: build will not compile until https://github.com/mapbox/llmr-native/issues/26 is fixed.
# Style protobuf
We're encoding the styling information as a protocol buffer, according to
proto/style.proto. The reason for doing so is that we don't have to ship with a
proto/style.proto. The reason for doing so is to avoid needing to ship with a
JSON/yaml parser. To test the conversion script, run
```