[Qt] Added conversion functions for the runtime style API

This commit is contained in:
Thiago Marcos P. Santos
2016-07-07 16:32:56 +03:00
parent 03b2bb68ba
commit 46df5d58f9
2 changed files with 108 additions and 0 deletions

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@@ -1,5 +1,7 @@
#include "qmapboxgl_p.hpp"
#include "qt_conversion.hpp"
#include <mbgl/annotation/annotation.hpp>
#include <mbgl/gl/gl.hpp>
#include <mbgl/map/camera.hpp>

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@@ -0,0 +1,106 @@
#pragma once
#include <mbgl/style/conversion.hpp>
#include <mbgl/util/feature.hpp>
#include <mbgl/util/optional.hpp>
#include <QColor>
#include <QVariant>
namespace mbgl {
namespace style {
namespace conversion {
inline bool isUndefined(const QVariant& value) {
return value.isNull() || !value.isValid();
}
inline bool isArray(const QVariant& value) {
return value.canConvert(QVariant::List);
}
inline std::size_t arrayLength(const QVariant& value) {
return value.toList().size();
}
inline QVariant arrayMember(const QVariant& value, std::size_t i) {
return value.toList()[i];
}
inline bool isObject(const QVariant& value) {
return value.canConvert(QVariant::Map);
}
inline optional<QVariant> objectMember(const QVariant& value, const char* key) {
auto map = value.toMap();
auto iter = map.constFind(key);
if (iter != map.constEnd()) {
return iter.value();
} else {
return {};
}
}
template <class Fn>
optional<Error> eachMember(const QVariant& value, Fn&& fn) {
auto map = value.toMap();
auto iter = map.constBegin();
while (iter != map.constEnd()) {
optional<Error> result = fn(iter.key().toStdString(), iter.value());
if (result) {
return result;
}
++iter;
}
return {};
}
inline optional<bool> toBool(const QVariant& value) {
if (value.type() == QVariant::Bool) {
return value.toBool();
} else {
return {};
}
}
inline optional<float> toNumber(const QVariant& value) {
if (value.type() == QVariant::Double) {
return value.toFloat();
} else {
return {};
}
}
inline optional<std::string> toString(const QVariant& value) {
if (value.type() == QVariant::String) {
return value.toString().toStdString();
} else if (value.type() == QVariant::Color) {
return value.value<QColor>().name().toStdString();
} else {
return {};
}
}
inline optional<Value> toValue(const QVariant& value) {
if (value.type() == QVariant::Bool) {
return { value.toBool() };
} else if (value.type() == QVariant::String) {
return { value.toString().toStdString() };
} else if (value.type() == QVariant::Color) {
return { value.value<QColor>().name().toStdString() };
} else if (value.type() == QVariant::Int) {
return { value.toInt() };
} else if (value.canConvert(QVariant::Double)) {
return { value.toFloat() };
} else {
return {};
}
}
} // namespace conversion
} // namespace style
} // namespace mbgl