[core] Scale tile cache size based on tile size

This commit is contained in:
John Firebaugh
2017-01-16 13:35:21 -08:00
committed by Bruno de Oliveira Abinader
parent 19bd68d3a2
commit 44b960fb92

View File

@@ -141,8 +141,8 @@ void Source::Impl::updateTiles(const UpdateParameters& parameters) {
if (type != SourceType::Annotations && cache.getSize() == 0) {
size_t conservativeCacheSize =
std::max((float)parameters.transformState.getSize().width / util::tileSize, 1.0f) *
std::max((float)parameters.transformState.getSize().height / util::tileSize, 1.0f) *
std::max((float)parameters.transformState.getSize().width / tileSize, 1.0f) *
std::max((float)parameters.transformState.getSize().height / tileSize, 1.0f) *
(parameters.transformState.getMaxZoom() - parameters.transformState.getMinZoom() + 1) *
0.5;
cache.setSize(conservativeCacheSize);