rename animation => transition
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@@ -48,8 +48,8 @@ public:
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void resize(uint16_t width, uint16_t height, float ratio = 1);
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void resize(uint16_t width, uint16_t height, float ratio, uint16_t fb_width, uint16_t fb_height);
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// Animations
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void cancelAnimations();
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// Transition
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void cancelTransitions();
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// Position
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void moveBy(double dx, double dy, double duration = 0);
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@@ -1,7 +1,7 @@
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#ifndef LLMR_MAP_TRANSFORM
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#define LLMR_MAP_TRANSFORM
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#include <llmr/util/animation.hpp>
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#include <llmr/util/transition.hpp>
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#include <llmr/util/noncopyable.hpp>
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#include <llmr/util/uv.hpp>
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@@ -48,10 +48,10 @@ public:
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void startScaling();
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void stopScaling();
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// Animations
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bool needsAnimation() const;
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void updateAnimations(time now);
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void cancelAnimations();
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// Transitions
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bool needsTransition() const;
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void updateTransitions(time now);
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void cancelTransitions();
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// Transform state
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const TransformState currentState() const;
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@@ -76,7 +76,7 @@ private:
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// you render a new frame.
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TransformState current;
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// This reflects the final position of the transform, after all possible animations took place.
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// This reflects the final position of the transform, after all possible transition took place.
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TransformState final;
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// Limit the amount of zooming possible on the map.
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@@ -87,10 +87,10 @@ private:
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// cache values for spherical mercator math
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double zc, Bc, Cc;
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std::forward_list<std::shared_ptr<util::animation>> animations;
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std::shared_ptr<util::animation> scale_timeout;
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std::shared_ptr<util::animation> rotate_timeout;
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std::shared_ptr<util::animation> pan_timeout;
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std::forward_list<std::shared_ptr<util::transition>> transitions;
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std::shared_ptr<util::transition> scale_timeout;
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std::shared_ptr<util::transition> rotate_timeout;
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std::shared_ptr<util::transition> pan_timeout;
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};
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}
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@@ -1,7 +1,7 @@
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#ifndef LLMR_UTIL_RASTER
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#define LLMR_UTIL_RASTER
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#include <llmr/util/animation.hpp>
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#include <llmr/util/transition.hpp>
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#include <llmr/util/texturepool.hpp>
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#include <string>
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@@ -29,10 +29,10 @@ public:
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// loaded status
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bool isLoaded() const;
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// animations
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void beginFadeInAnimation();
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bool needsAnimation() const;
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void updateAnimations(time now);
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// transitions
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void beginFadeInTransition();
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bool needsTransition() const;
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void updateTransitions(time now);
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inline void setData(const std::string &img) { data = img; }
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@@ -71,8 +71,8 @@ private:
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// the raw pixels
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char *img = nullptr;
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// fade in animation
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std::shared_ptr<util::animation> fade_animation = nullptr;
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// fade in transition
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std::shared_ptr<util::transition> fade_transition = nullptr;
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};
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}
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@@ -1,5 +1,5 @@
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#ifndef LLMR_UTIL_ANIMATION
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#define LLMR_UTIL_ANIMATION
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#ifndef LLMR_UTIL_TRANSITION
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#define LLMR_UTIL_TRANSITION
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#include <llmr/util/noncopyable.hpp>
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#include <llmr/util/time.hpp>
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@@ -7,14 +7,14 @@
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namespace llmr {
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namespace util {
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class animation : private noncopyable {
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class transition : private noncopyable {
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public:
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enum state {
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running,
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complete
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};
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inline animation(time start, time duration)
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inline transition(time start, time duration)
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: start(start),
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duration(duration) {}
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@@ -23,20 +23,20 @@ public:
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}
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virtual state update(time now) const = 0;
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virtual ~animation();
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virtual ~transition();
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protected:
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const time start, duration;
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};
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class ease_animation : public animation {
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class ease_transition : public transition {
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public:
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// Disable automatic casts.
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template <typename T1, typename T2>
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inline ease_animation(double from, double to, double& value, T1 start, T2 duration) = delete;
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inline ease_transition(double from, double to, double& value, T1 start, T2 duration) = delete;
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// Actual constructor.
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ease_animation(double from, double to, double& value, time start, time duration);
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ease_transition(double from, double to, double& value, time start, time duration);
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state update(time now) const;
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private:
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@@ -45,7 +45,7 @@ private:
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};
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template <typename T>
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class timeout : public animation {
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class timeout : public transition {
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public:
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// Disable automatic casts.
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template <typename T1, typename T2>
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@@ -53,7 +53,7 @@ public:
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// Actual constructor.
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timeout(T final_value, T& value, time start, time duration)
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: animation(start, duration),
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: transition(start, duration),
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final_value(final_value),
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value(value) {}
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