[node] Partial implementation of runtime styling API for node bindings

This commit is contained in:
John Firebaugh
2016-06-10 21:17:58 -07:00
parent 6cc2f8a3a5
commit 3f5ea169f5
8 changed files with 403 additions and 15 deletions

View File

@@ -1,9 +1,12 @@
#include "node_map.hpp"
#include "node_request.hpp"
#include "node_feature.hpp"
#include "node_style_properties.hpp"
#include <mbgl/platform/default/headless_display.hpp>
#include <mbgl/util/exception.hpp>
#include <mbgl/style/layer.hpp>
#include <mbgl/style/layers/fill_layer.hpp>
#include <unistd.h>
@@ -48,8 +51,13 @@ NAN_MODULE_INIT(NodeMap::Init) {
tpl->SetClassName(Nan::New("Map").ToLocalChecked());
Nan::SetPrototypeMethod(tpl, "load", Load);
Nan::SetPrototypeMethod(tpl, "loaded", Loaded);
Nan::SetPrototypeMethod(tpl, "render", Render);
Nan::SetPrototypeMethod(tpl, "release", Release);
Nan::SetPrototypeMethod(tpl, "addClass", AddClass);
Nan::SetPrototypeMethod(tpl, "setPaintProperty", SetPaintProperty);
Nan::SetPrototypeMethod(tpl, "dumpDebugLogs", DumpDebugLogs);
Nan::SetPrototypeMethod(tpl, "queryRenderedFeatures", QueryRenderedFeatures);
@@ -197,6 +205,21 @@ NAN_METHOD(NodeMap::Load) {
info.GetReturnValue().SetUndefined();
}
NAN_METHOD(NodeMap::Loaded) {
auto nodeMap = Nan::ObjectWrap::Unwrap<NodeMap>(info.Holder());
if (!nodeMap->map) return Nan::ThrowError(releasedMessage());
bool loaded = false;
try {
loaded = nodeMap->map->isFullyLoaded();
} catch (const std::exception &ex) {
return Nan::ThrowError(ex.what());
}
info.GetReturnValue().Set(Nan::New(loaded));
}
NodeMap::RenderOptions NodeMap::ParseOptions(v8::Local<v8::Object> obj) {
Nan::HandleScope scope;
@@ -436,6 +459,59 @@ void NodeMap::release() {
map.reset();
}
NAN_METHOD(NodeMap::AddClass) {
auto nodeMap = Nan::ObjectWrap::Unwrap<NodeMap>(info.Holder());
if (!nodeMap->map) return Nan::ThrowError(releasedMessage());
if (info.Length() <= 0 || !info[0]->IsString()) {
return Nan::ThrowTypeError("First argument must be a string");
}
try {
nodeMap->map->addClass(*Nan::Utf8String(info[0]));
} catch (const std::exception &ex) {
return Nan::ThrowError(ex.what());
}
info.GetReturnValue().SetUndefined();
}
NAN_METHOD(NodeMap::SetPaintProperty) {
auto nodeMap = Nan::ObjectWrap::Unwrap<NodeMap>(info.Holder());
if (!nodeMap->map) return Nan::ThrowError(releasedMessage());
if (info.Length() < 3) {
return Nan::ThrowTypeError("Three arguments required");
}
if (!info[0]->IsString()) {
return Nan::ThrowTypeError("First argument must be a string");
}
mbgl::style::Layer* layer = nodeMap->map->getLayer(*Nan::Utf8String(info[0]));
if (!layer) {
return Nan::ThrowTypeError("layer not found");
}
if (!info[1]->IsString()) {
return Nan::ThrowTypeError("Second argument must be a string");
}
static const PropertySetters setters = makePaintPropertySetters();
auto it = setters.find(*Nan::Utf8String(info[1]));
if (it == setters.end()) {
return Nan::ThrowTypeError("property not found");
}
if (!it->second(*layer, info[2])) {
return;
}
nodeMap->map->update(mbgl::Update::RecalculateStyle);
info.GetReturnValue().SetUndefined();
}
NAN_METHOD(NodeMap::DumpDebugLogs) {
auto nodeMap = Nan::ObjectWrap::Unwrap<NodeMap>(info.Holder());
if (!nodeMap->map) return Nan::ThrowError(releasedMessage());