[build] Use the JNIDIR as the platform string, since that's what Android Studio uses

This commit is contained in:
Konstantin Käfer
2016-08-03 13:37:32 +02:00
parent da37ba1822
commit 3cc3461cb5

View File

@@ -15,8 +15,7 @@ echo "set(CMAKE_SYSTEM_VERSION 1)"
echo "set(CMAKE_CXX_COMPILER \"`which $(mason env CXX)`\")"
echo "set(CMAKE_C_COMPILER \"`which $(mason env CC)`\")"
echo "set(ANDROID_JNIDIR \"`mason env JNIDIR`\")"
echo "set(ANDROID_ABI \"${1:-arm-v7}\")"
echo "set(ENV{MASON_ANDROID_ABI} \"${1:-arm-v7}\")"
echo "set(ANDROID_ABI \"\${ANDROID_JNIDIR}\")"
echo "set(CMAKE_EXE_LINKER_FLAGS \"`mason env LDFLAGS` \${CMAKE_EXE_LINKER_FLAGS}\")"
echo "set(CMAKE_CXX_FLAGS \"-s -fvisibility=hidden -Os `mason env CXXFLAGS` \${CMAKE_CXX_FLAGS}\")"
echo "set(CMAKE_C_FLAGS \"-s -fvisibility=hidden -Os `mason env CPPFLAGS` \${CMAKE_C_FLAGS}\")"