[core] Remove unnecessary virtual redoPlacement overload
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@@ -39,8 +39,7 @@ public:
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bool parsePending() override;
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void redoPlacement(PlacementConfig config) override;
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void redoPlacement() override;
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void redoPlacement(PlacementConfig) override;
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void queryRenderedFeatures(
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std::unordered_map<std::string, std::vector<Feature>>& result,
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@@ -51,6 +50,8 @@ public:
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void cancel() override;
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private:
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void redoPlacement();
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style::Style& style;
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Worker& worker;
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TileWorker tileWorker;
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@@ -46,7 +46,6 @@ public:
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virtual bool parsePending() { return true; }
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virtual void redoPlacement(PlacementConfig) {}
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virtual void redoPlacement() {}
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virtual void queryRenderedFeatures(
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std::unordered_map<std::string, std::vector<Feature>>& result,
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