[core] Less auto

This commit is contained in:
John Firebaugh
2016-05-16 17:33:08 -07:00
parent 3c49fdc99d
commit 3173b46418

View File

@@ -350,10 +350,10 @@ std::unordered_map<std::string, std::vector<Feature>> Source::queryRenderedFeatu
std::unordered_map<std::string, std::vector<Feature>> result;
for (const auto& tilePtr : tiles) {
const auto& tile = tilePtr.second;
const Tile& tile = tilePtr.second;
auto tileSpaceBoundsMin = coordinateToTilePoint(tile.id, box.min);
auto tileSpaceBoundsMax = coordinateToTilePoint(tile.id, box.max);
Point<int16_t> tileSpaceBoundsMin = coordinateToTilePoint(tile.id, box.min);
Point<int16_t> tileSpaceBoundsMax = coordinateToTilePoint(tile.id, box.max);
if (tileSpaceBoundsMin.x >= util::EXTENT || tileSpaceBoundsMin.y >= util::EXTENT ||
tileSpaceBoundsMax.x < 0 || tileSpaceBoundsMax.y < 0) continue;