[core] Enable tile clipping for collision boxes.
Necessary because collision boxes now change shape based on while tile they're part of.
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committed by
Ansis Brammanis
parent
7b29b90e7f
commit
2ee59796fb
@@ -145,7 +145,7 @@ void Painter::renderSymbol(PaintParameters& parameters,
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context,
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gl::Lines { 1.0f },
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gl::DepthMode::disabled(),
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gl::StencilMode::disabled(),
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stencilModeForClipping(tile.clip),
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colorModeForRenderPass(),
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CollisionBoxProgram::UniformValues {
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uniforms::u_matrix::Value{ tile.matrix },
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