Fix intended identity comparisons
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@@ -87,7 +87,7 @@ void matrix::copy(mat4& out, const mat4& a) {
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}
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void matrix::translate(mat4& out, const mat4& a, float x, float y, float z) {
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if (a == out) {
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if (&a == &out) {
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out[12] = a[0] * x + a[4] * y + a[8] * z + a[12];
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out[13] = a[1] * x + a[5] * y + a[9] * z + a[13];
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out[14] = a[2] * x + a[6] * y + a[10] * z + a[14];
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@@ -124,7 +124,7 @@ void matrix::rotate_z(mat4& out, const mat4& a, float rad) {
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a12 = a[6],
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a13 = a[7];
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if (a != out) { // If the source and destination differ, copy the unchanged last row
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if (&a != &out) { // If the source and destination differ, copy the unchanged last row
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out[8] = a[8];
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out[9] = a[9];
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out[10] = a[10];
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