[core] unify UTF-8/16 conversion to <boost/locale/encoding_utf.hpp>

This commit is contained in:
Konstantin Käfer
2018-10-18 17:33:27 +02:00
parent 729eeeb3f8
commit 282c71e8e9
12 changed files with 34 additions and 68 deletions

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@@ -142,8 +142,6 @@ else()
message(STATUS "Can't find ccache — consider installing ccache to improve recompilation performance")
endif()
include(cmake/codecvt.cmake)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/platform/${MBGL_PLATFORM}/config.cmake)
message(ERROR "Can't find config.cmake file for platform ${MBGL_PLATFORM}")
endif()

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@@ -1,19 +0,0 @@
add_library(codecvt INTERFACE)
# Determine if the STL has codecvt
file(WRITE "${CMAKE_BINARY_DIR}/features/codecvt/main.cpp" "#include <codecvt>\nint main() {}")
try_compile(STL_SUPPORTS_CODECVT
"${CMAKE_BINARY_DIR}/features/codecvt"
SOURCES "${CMAKE_BINARY_DIR}/features/codecvt/main.cpp"
CMAKE_FLAGS "-DCMAKE_MACOSX_BUNDLE:STRING=YES" "-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED:STRING=NO"
COMPILE_DEFINITIONS "-std=c++14" # CXX_STANDARD wasn't added to try_compile until CMake 3.8
OUTPUT_VARIABLE CODECVT_TEST_OUTPUT
)
if (NOT STL_SUPPORTS_CODECVT)
if ($ENV{V})
message("codecvt support not detected: ${CODECVT_TEST_OUTPUT}")
endif()
target_include_directories(codecvt INTERFACE platform/default/codecvt)
target_add_mason_package(codecvt INTERFACE boost)
endif()

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@@ -7,8 +7,6 @@ target_include_directories(mbgl-core
PRIVATE src
)
target_link_libraries(mbgl-core PRIVATE codecvt)
target_add_mason_package(mbgl-core PUBLIC geometry)
target_add_mason_package(mbgl-core PUBLIC variant)
target_add_mason_package(mbgl-core PRIVATE unique_resource)

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@@ -19,7 +19,7 @@ mason_use(cheap-ruler VERSION 2.5.3 HEADER_ONLY)
mason_use(vector-tile VERSION 1.0.2 HEADER_ONLY)
if(MBGL_PLATFORM STREQUAL "android")
mason_use(jni.hpp VERSION 4.0.0 HEADER_ONLY)
mason_use(jni.hpp VERSION 4.0.1 HEADER_ONLY)
elseif(MBGL_PLATFORM STREQUAL "ios")
# noop
elseif(MBGL_PLATFORM STREQUAL "linux")

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@@ -69,7 +69,6 @@ macro(mbgl_filesource)
target_add_mason_package(mbgl-filesource PUBLIC jni.hpp)
target_link_libraries(mbgl-filesource
PRIVATE codecvt
PUBLIC sqlite
PUBLIC -llog
PUBLIC -landroid
@@ -84,8 +83,11 @@ add_library(mapbox-gl SHARED
platform/android/src/main.cpp
)
target_include_directories(mapbox-gl
PRIVATE src
)
target_link_libraries(mapbox-gl
PRIVATE codecvt
PRIVATE mbgl-core
PRIVATE mbgl-filesource
)
@@ -106,7 +108,6 @@ macro(mbgl_platform_test)
)
target_link_libraries(mbgl-test
PRIVATE codecvt
PRIVATE mbgl-core
PRIVATE mbgl-filesource
)

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@@ -1,30 +0,0 @@
#pragma once
// This is a minimal polyfill that'll only work exactly for how we use codecvt
#include <string>
#include <boost/locale/encoding_utf.hpp>
namespace std {
template <typename Codecvt, typename Elem = wchar_t>
class wstring_convert {
public:
static_assert(std::is_same<Elem, typename Codecvt::Elem>::value, "type mismatch");
inline std::basic_string<Elem> from_bytes(const string& str) {
return boost::locale::conv::utf_to_utf<Elem>(str);
}
inline string to_bytes(const std::basic_string<Elem>& str) {
return boost::locale::conv::utf_to_utf<char>(str);
}
};
template <typename E>
class codecvt_utf8_utf16 {
public:
using Elem = E;
};
} // namespace std

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@@ -0,0 +1,17 @@
#pragma once
// This file replaces the default implementation in jni.hpp.
#include <mbgl/util/utf.hpp>
namespace jni {
inline std::u16string convertUTF8ToUTF16(const std::string& str) {
return mbgl::util::convertUTF8ToUTF16(str);
}
inline std::string convertUTF16ToUTF8(const std::u16string& str) {
return mbgl::util::convertUTF16ToUTF8(str);
}
} // namespace jni

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@@ -1,13 +1,16 @@
#include <mbgl/util/utf.hpp>
#include <locale>
#include <codecvt>
#include <boost/locale/encoding_utf.hpp>
namespace mbgl {
namespace util {
std::u16string utf8_to_utf16::convert(const std::string& utf8) {
return std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t>().from_bytes(utf8);
std::u16string convertUTF8ToUTF16(const std::string& str) {
return boost::locale::conv::utf_to_utf<char16_t>(str);
}
std::string convertUTF16ToUTF8(const std::u16string& str) {
return boost::locale::conv::utf_to_utf<char>(str);
}
} // namespace util

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@@ -5,7 +5,7 @@
namespace mbgl {
namespace util {
std::u16string utf8_to_utf16::convert(std::string const& utf8) {
std::u16string convertUTF8ToUTF16(std::string const& utf8) {
auto utf16 = QString::fromUtf8(utf8.data(), utf8.length());
// Newers Qt have QString::toStdU16String(), but this is how it is

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@@ -123,7 +123,7 @@ SymbolLayout::SymbolLayout(const BucketParameters& parameters,
u8string = platform::lowercase(u8string);
}
ft.formattedText->addSection(applyArabicShaping(util::utf8_to_utf16::convert(u8string)),
ft.formattedText->addSection(applyArabicShaping(util::convertUTF8ToUTF16(u8string)),
section.fontScale ? *section.fontScale : 1.0,
section.fontStack ? FontStackHasher()(*section.fontStack) : baseFontStackHash);

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@@ -609,7 +609,7 @@ bool charInSupportedScript(char16_t chr) {
}
bool isStringInSupportedScript(const std::string& input) {
auto u16string = util::utf8_to_utf16::convert(input);
auto u16string = util::convertUTF8ToUTF16(input);
for (char16_t chr : u16string) {
if (!charInSupportedScript(chr)) {
return false;

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@@ -5,10 +5,8 @@
namespace mbgl {
namespace util {
class utf8_to_utf16 {
public:
static std::u16string convert(std::string const&);
};
std::u16string convertUTF8ToUTF16(const std::string&);
std::string convertUTF16ToUTF8(const std::u16string&);
} // namespace util
} // namespace mbgl