fix variable shadowing
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@@ -37,14 +37,14 @@ namespace mbgl {
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// its header file.
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TileParser::~TileParser() = default;
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TileParser::TileParser(const std::string &data, VectorTileData &tile,
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TileParser::TileParser(const std::string &data, VectorTileData &tile_,
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const util::ptr<const Style> &style_,
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const util::ptr<GlyphAtlas> &glyphAtlas_,
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const util::ptr<GlyphStore> &glyphStore_,
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const util::ptr<SpriteAtlas> &spriteAtlas_,
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const util::ptr<Sprite> &sprite_)
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: vector_data(pbf((const uint8_t *)data.data(), data.size())),
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tile(tile),
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tile(tile_),
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style(style_),
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glyphAtlas(glyphAtlas_),
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glyphStore(glyphStore_),
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