fix variable shadowing

This commit is contained in:
Konstantin Käfer
2014-10-22 18:06:11 +02:00
parent 74387c54e3
commit 214f99673f
60 changed files with 276 additions and 278 deletions

View File

@@ -37,14 +37,14 @@ namespace mbgl {
// its header file.
TileParser::~TileParser() = default;
TileParser::TileParser(const std::string &data, VectorTileData &tile,
TileParser::TileParser(const std::string &data, VectorTileData &tile_,
const util::ptr<const Style> &style_,
const util::ptr<GlyphAtlas> &glyphAtlas_,
const util::ptr<GlyphStore> &glyphStore_,
const util::ptr<SpriteAtlas> &spriteAtlas_,
const util::ptr<Sprite> &sprite_)
: vector_data(pbf((const uint8_t *)data.data(), data.size())),
tile(tile),
tile(tile_),
style(style_),
glyphAtlas(glyphAtlas_),
glyphStore(glyphStore_),