fix variable shadowing
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@@ -7,8 +7,8 @@ using namespace mbgl;
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#include <iostream>
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Tile::Tile(const ID& id)
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: id(id) {
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Tile::Tile(const ID& id_)
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: id(id_) {
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}
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Tile::ID Tile::ID::parent(int8_t parent_z) const {
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