[core] Fix composite function approximation for non-integer stops
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@@ -49,8 +49,16 @@ public:
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defaultValue(std::move(defaultValue_)) {
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}
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std::tuple<Range<float>, Range<InnerStops>>
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coveringRanges(float zoom) const {
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struct CoveringRanges {
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float zoom;
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Range<float> coveringZoomRange;
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Range<InnerStops> coveringStopsRange;
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};
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// Return the relevant stop zoom values and inner stops that bracket a given zoom level. This
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// is the first step toward evaluating the function, and is used for in the course of both partial
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// evaluation of data-driven paint properties, and full evaluation of data-driven layout properties.
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CoveringRanges coveringRanges(float zoom) const {
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return stops.match(
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[&] (const auto& s) {
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assert(!s.stops.empty());
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@@ -63,7 +71,8 @@ public:
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minIt--;
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}
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return std::make_tuple(
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return CoveringRanges {
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zoom,
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Range<float> {
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minIt == s.stops.end() ? s.stops.rbegin()->first : minIt->first,
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maxIt == s.stops.end() ? s.stops.rbegin()->first : maxIt->first
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@@ -72,38 +81,49 @@ public:
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s.innerStops(minIt == s.stops.end() ? s.stops.rbegin()->second : minIt->second),
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s.innerStops(maxIt == s.stops.end() ? s.stops.rbegin()->second : maxIt->second)
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}
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);
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};
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}
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);
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}
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// Given a range of zoom values (typically two adjacent integer zoom levels, e.g. 5.0 and 6.0),
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// return the covering ranges for both. This is used in the course of partial evaluation for
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// data-driven paint properties.
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Range<CoveringRanges> rangeOfCoveringRanges(Range<float> zoomRange) {
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return Range<CoveringRanges> {
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coveringRanges(zoomRange.min),
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coveringRanges(zoomRange.max)
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};
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}
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// Given the covering ranges for range of zoom values (typically two adjacent integer zoom levels,
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// e.g. 5.0 and 6.0), and a feature, return the results of fully evaluating the function for that
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// feature at each of the two zoom levels. These two results are what go into the paint vertex buffers
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// for vertices associated with this feature. The shader will interpolate between them at render time.
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template <class Feature>
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Range<T> evaluate(Range<InnerStops> coveringStops,
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const Feature& feature,
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T finalDefaultValue) const {
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optional<Value> v = feature.getValue(property);
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if (!v) {
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return {
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Range<T> evaluate(const Range<CoveringRanges>& ranges, const Feature& feature, T finalDefaultValue) {
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optional<Value> value = feature.getValue(property);
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if (!value) {
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return Range<T> {
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defaultValue.value_or(finalDefaultValue),
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defaultValue.value_or(finalDefaultValue)
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};
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}
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auto eval = [&] (const auto& s) {
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return s.evaluate(*v).value_or(defaultValue.value_or(finalDefaultValue));
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};
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return Range<T> {
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coveringStops.min.match(eval),
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coveringStops.max.match(eval)
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evaluateFinal(ranges.min, *value, finalDefaultValue),
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evaluateFinal(ranges.max, *value, finalDefaultValue)
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};
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}
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T evaluate(float zoom, const GeometryTileFeature& feature, T finalDefaultValue) const {
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std::tuple<Range<float>, Range<InnerStops>> ranges = coveringRanges(zoom);
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Range<T> resultRange = evaluate(std::get<1>(ranges), feature, finalDefaultValue);
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return util::interpolate(
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resultRange.min,
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resultRange.max,
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util::interpolationFactor(1.0f, std::get<0>(ranges), zoom));
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// Fully evaluate the function for a zoom value and feature. This is used when evaluating data-driven
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// layout properties.
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template <class Feature>
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T evaluate(float zoom, const Feature& feature, T finalDefaultValue) const {
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optional<Value> value = feature.getValue(property);
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if (!value) {
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return defaultValue.value_or(finalDefaultValue);
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}
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return evaluateFinal(coveringRanges(zoom), *value, finalDefaultValue);
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}
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friend bool operator==(const CompositeFunction& lhs,
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@@ -115,6 +135,17 @@ public:
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std::string property;
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Stops stops;
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optional<T> defaultValue;
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private:
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T evaluateFinal(const CoveringRanges& ranges, const Value& value, T finalDefaultValue) const {
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auto eval = [&] (const auto& s) {
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return s.evaluate(value).value_or(defaultValue.value_or(finalDefaultValue));
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};
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return util::interpolate(
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ranges.coveringStopsRange.min.match(eval),
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ranges.coveringStopsRange.max.match(eval),
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util::interpolationFactor(1.0f, ranges.coveringZoomRange, ranges.zoom));
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}
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};
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} // namespace style
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