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MapLibreParticleLab/include/mbgl/style/function/composite_function.hpp

153 lines
5.8 KiB
C++

#pragma once
#include <mbgl/style/function/composite_exponential_stops.hpp>
#include <mbgl/style/function/composite_interval_stops.hpp>
#include <mbgl/style/function/composite_categorical_stops.hpp>
#include <mbgl/util/interpolate.hpp>
#include <mbgl/util/range.hpp>
#include <mbgl/util/variant.hpp>
#include <string>
#include <tuple>
namespace mbgl {
class GeometryTileFeature;
namespace style {
// A CompositeFunction consists of an outer zoom function whose stop range values are
// "inner" source functions. It provides the GL Native implementation of
// "zoom-and-property" functions from the style spec.
template <class T>
class CompositeFunction {
public:
using InnerStops = std::conditional_t<
util::Interpolatable<T>,
variant<
ExponentialStops<T>,
IntervalStops<T>,
CategoricalStops<T>>,
variant<
IntervalStops<T>,
CategoricalStops<T>>>;
using Stops = std::conditional_t<
util::Interpolatable<T>,
variant<
CompositeExponentialStops<T>,
CompositeIntervalStops<T>,
CompositeCategoricalStops<T>>,
variant<
CompositeIntervalStops<T>,
CompositeCategoricalStops<T>>>;
CompositeFunction(std::string property_, Stops stops_, optional<T> defaultValue_ = {})
: property(std::move(property_)),
stops(std::move(stops_)),
defaultValue(std::move(defaultValue_)) {
}
struct CoveringRanges {
float zoom;
Range<float> coveringZoomRange;
Range<InnerStops> coveringStopsRange;
};
// Return the relevant stop zoom values and inner stops that bracket a given zoom level. This
// is the first step toward evaluating the function, and is used for in the course of both partial
// evaluation of data-driven paint properties, and full evaluation of data-driven layout properties.
CoveringRanges coveringRanges(float zoom) const {
return stops.match(
[&] (const auto& s) {
assert(!s.stops.empty());
auto minIt = s.stops.lower_bound(zoom);
auto maxIt = s.stops.upper_bound(zoom);
// lower_bound yields first element >= zoom, but we want the *last*
// element <= zoom, so if we found a stop > zoom, back up by one.
if (minIt != s.stops.begin() && minIt->first > zoom) {
minIt--;
}
return CoveringRanges {
zoom,
Range<float> {
minIt == s.stops.end() ? s.stops.rbegin()->first : minIt->first,
maxIt == s.stops.end() ? s.stops.rbegin()->first : maxIt->first
},
Range<InnerStops> {
s.innerStops(minIt == s.stops.end() ? s.stops.rbegin()->second : minIt->second),
s.innerStops(maxIt == s.stops.end() ? s.stops.rbegin()->second : maxIt->second)
}
};
}
);
}
// Given a range of zoom values (typically two adjacent integer zoom levels, e.g. 5.0 and 6.0),
// return the covering ranges for both. This is used in the course of partial evaluation for
// data-driven paint properties.
Range<CoveringRanges> rangeOfCoveringRanges(Range<float> zoomRange) {
return Range<CoveringRanges> {
coveringRanges(zoomRange.min),
coveringRanges(zoomRange.max)
};
}
// Given the covering ranges for range of zoom values (typically two adjacent integer zoom levels,
// e.g. 5.0 and 6.0), and a feature, return the results of fully evaluating the function for that
// feature at each of the two zoom levels. These two results are what go into the paint vertex buffers
// for vertices associated with this feature. The shader will interpolate between them at render time.
template <class Feature>
Range<T> evaluate(const Range<CoveringRanges>& ranges, const Feature& feature, T finalDefaultValue) {
optional<Value> value = feature.getValue(property);
if (!value) {
return Range<T> {
defaultValue.value_or(finalDefaultValue),
defaultValue.value_or(finalDefaultValue)
};
}
return Range<T> {
evaluateFinal(ranges.min, *value, finalDefaultValue),
evaluateFinal(ranges.max, *value, finalDefaultValue)
};
}
// Fully evaluate the function for a zoom value and feature. This is used when evaluating data-driven
// layout properties.
template <class Feature>
T evaluate(float zoom, const Feature& feature, T finalDefaultValue) const {
optional<Value> value = feature.getValue(property);
if (!value) {
return defaultValue.value_or(finalDefaultValue);
}
return evaluateFinal(coveringRanges(zoom), *value, finalDefaultValue);
}
friend bool operator==(const CompositeFunction& lhs,
const CompositeFunction& rhs) {
return std::tie(lhs.property, lhs.stops, lhs.defaultValue)
== std::tie(rhs.property, rhs.stops, rhs.defaultValue);
}
std::string property;
Stops stops;
optional<T> defaultValue;
private:
T evaluateFinal(const CoveringRanges& ranges, const Value& value, T finalDefaultValue) const {
auto eval = [&] (const auto& s) {
return s.evaluate(value).value_or(defaultValue.value_or(finalDefaultValue));
};
return util::interpolate(
ranges.coveringStopsRange.min.match(eval),
ranges.coveringStopsRange.max.match(eval),
util::interpolationFactor(1.0f, ranges.coveringZoomRange, ranges.zoom));
}
};
} // namespace style
} // namespace mbgl