[android] schedule work on the gl thread using GLSurfaceView#queueEvent

This commit is contained in:
Ivo van Dongen
2017-09-11 11:04:53 +03:00
committed by Ivo van Dongen
parent 347d7c19c0
commit 15a47d116a
9 changed files with 124 additions and 49 deletions

View File

@@ -78,7 +78,8 @@ NativeMapView::NativeMapView(jni::JNIEnv& _env,
*threadPool,
jni::Make<std::string>(_env,
_programCacheDir),
[this] { this->invalidate(); });
[this] { this->requestRender(); },
[this] { this->requestProcessing(); });
// Create the core map
map = std::make_unique<mbgl::Map>(*rendererFrontend, *this,
@@ -97,17 +98,23 @@ NativeMapView::~NativeMapView() {
}
/**
* Callback to java NativeMapView#onInvalidate().
* Callback to java NativeMapView#requestRender().
*
* Called to invalidate the View and schedule a render on the next
* Called to schedule a render on the next
* runloop iteration.
*/
void NativeMapView::invalidate() {
void NativeMapView::requestRender() {
android::UniqueEnv _env = android::AttachEnv();
static auto onInvalidate = javaClass.GetMethod<void ()>(*_env, "onInvalidate");
static auto onInvalidate = javaClass.GetMethod<void ()>(*_env, "requestRender");
javaPeer->Call(*_env, onInvalidate);
}
void NativeMapView::requestProcessing() {
android::UniqueEnv _env = android::AttachEnv();
static auto requestProcessing = javaClass.GetMethod<void ()>(*_env, "requestProcessing");
javaPeer->Call(*_env, requestProcessing);
}
/**
* From mbgl::RendererBackend. Callback to java NativeMapView#onMapChanged(int).
*
@@ -195,8 +202,9 @@ void NativeMapView::render(jni::JNIEnv& ) {
updateFps();
}
void NativeMapView::update(jni::JNIEnv&) {
invalidate();
// Called from the OpenGL renderer thread
void NativeMapView::process(jni::JNIEnv&) {
rendererFrontend->process();
}
void NativeMapView::resizeView(jni::JNIEnv&, int w, int h) {
@@ -1004,7 +1012,7 @@ void NativeMapView::registerNative(jni::JNIEnv& env) {
"nativeInitialize",
"nativeDestroy",
METHOD(&NativeMapView::render, "nativeRender"),
METHOD(&NativeMapView::update, "nativeUpdate"),
METHOD(&NativeMapView::process, "nativeProcess"),
METHOD(&NativeMapView::resizeView, "nativeResizeView"),
METHOD(&NativeMapView::resizeFramebuffer, "nativeResizeFramebuffer"),
METHOD(&NativeMapView::getStyleUrl, "nativeGetStyleUrl"),