automatically build shaders during Xcode builds

This commit is contained in:
Justin R. Miller
2014-02-13 15:34:22 -08:00
parent f887025b1d
commit 1424634659

View File

@@ -13,6 +13,14 @@
'<!@(find include -name "*.hpp")',
'<!@(find src -name "*.glsl")'
],
'actions': [
{
'action_name': 'Build Shaders',
'inputs': [],
'outputs': [],
'action': ['bin/build-shaders.js'],
},
],
'xcode_settings': {
'SDKROOT': 'macosx',
'SUPPORTED_PLATFORMS':['macosx'],
@@ -64,6 +72,14 @@
'<!@(find include -name "*.hpp")',
'<!@(find src -name "*.glsl")'
],
'actions': [
{
'action_name': 'Build Shaders',
'inputs': [],
'outputs': [],
'action': ['bin/build-shaders.js'],
},
],
'xcode_settings': {
'SDKROOT': 'iphoneos',
'SUPPORTED_PLATFORMS':['iphonesimulator','iphoneos',],