[core] Initialize attributes before using them
Spotted by valgrind.
This commit is contained in:
@@ -28,7 +28,9 @@ VectorTileData::VectorTileData(const TileID& id_,
|
||||
std::make_unique<CollisionTile>(angle, pitch, collisionDebug)),
|
||||
source(source_),
|
||||
lastAngle(angle),
|
||||
currentAngle(angle) {
|
||||
currentAngle(angle),
|
||||
currentPitch(pitch),
|
||||
currentCollisionDebug(collisionDebug) {
|
||||
}
|
||||
|
||||
VectorTileData::~VectorTileData() {
|
||||
|
||||
Reference in New Issue
Block a user