test for sprite image that doesn't exist

This commit is contained in:
Konstantin Käfer
2015-07-06 13:55:46 +02:00
parent d37bd549bc
commit 0d4cfd5bd6

View File

@@ -63,6 +63,17 @@ TEST(Annotations, SpriteAtlas) {
EXPECT_DOUBLE_EQ(21.0f / 63, pos.br[0]);
EXPECT_DOUBLE_EQ(21.0f / 112, pos.br[1]);
auto missing = atlas.getImage("doesnotexist", false);
EXPECT_FALSE(missing.pos.hasArea());
EXPECT_EQ(0, missing.pos.x);
EXPECT_EQ(0, missing.pos.y);
EXPECT_EQ(0, missing.pos.w);
EXPECT_EQ(0, missing.pos.h);
EXPECT_EQ(0, missing.pos.originalW);
EXPECT_EQ(0, missing.pos.originalH);
EXPECT_FALSE(missing.texture);
// Different wrapping mode produces different image.
auto metro2 = atlas.getImage("metro", true);
EXPECT_EQ(20, metro2.pos.x);
@@ -74,7 +85,7 @@ TEST(Annotations, SpriteAtlas) {
const size_t bytes = atlas.getTextureWidth() * atlas.getTextureHeight() * 4;
const auto hash = crc64(reinterpret_cast<const char*>(atlas.getData()), bytes);
EXPECT_EQ(0x9875fc0595489a9fu, hash) << std::hex << hash;
EXPECT_EQ(0x9875FC0595489A9Fu, hash) << std::hex << hash;
// util::write_file(
// "test/fixtures/annotations/atlas1.png",