mark as standalone static libraries so they get placed into the correct directory on non-osx targets

This commit is contained in:
Konstantin Käfer
2014-10-27 12:34:10 -07:00
parent c3f3b9ddd5
commit 071f920790
4 changed files with 4 additions and 0 deletions

View File

@@ -28,6 +28,7 @@
{ 'target_name': 'mbgl-ios',
'product_name': 'mbgl-ios',
'type': 'static_library',
'standalone_static_library': 1,
'hard_dependency': 1,
'include_dirs': [
'../include',

View File

@@ -3,6 +3,7 @@
{ 'target_name': 'mbgl-linux',
'product_name': 'mbgl-linux',
'type': 'static_library',
'standalone_static_library': 1,
'hard_dependency': 1,
'include_dirs': [
'../include'

View File

@@ -3,6 +3,7 @@
{ 'target_name': 'mbgl-osx',
'product_name': 'mbgl-osx',
'type': 'static_library',
'standalone_static_library': 1,
'hard_dependency': 1,
'include_dirs': [
'../include',

View File

@@ -3,6 +3,7 @@
{ 'target_name': 'mbgl',
'product_name': 'mbgl',
'type': 'static_library',
'standalone_static_library': 1,
'hard_dependency': 1,
'dependencies': [
'shaders',