[core] Make the BackgroundScheduler a singleton
- Do not carry it over everywhere as parameter, it is a shared instance anyway and the lifecycle is pretty much the app lifecycle from the moment we instantiate a map. - Rename to BackgroundScheduler because it is a Scheduler that will do tasks in the background, we don't make assumptions if it is a thread pool or a single thread. - Most importantly, remove the dependency from `core` on `platform`.
This commit is contained in:
@@ -6,7 +6,6 @@
|
||||
#include <mbgl/map/map_options.hpp>
|
||||
#include <mbgl/gl/headless_frontend.hpp>
|
||||
#include <mbgl/style/style.hpp>
|
||||
#include <mbgl/util/default_thread_pool.hpp>
|
||||
#include <mbgl/util/image.hpp>
|
||||
#include <mbgl/util/io.hpp>
|
||||
#include <mbgl/util/run_loop.hpp>
|
||||
@@ -22,7 +21,6 @@ using namespace std::chrono_literals;
|
||||
|
||||
TEST(Map, PrefetchTiles) {
|
||||
util::RunLoop runLoop;
|
||||
ThreadPool threadPool(4);
|
||||
std::shared_ptr<StubFileSource> fileSource = std::make_shared<StubFileSource>();
|
||||
|
||||
util::Timer emergencyShutoff;
|
||||
@@ -36,8 +34,8 @@ TEST(Map, PrefetchTiles) {
|
||||
runLoop.stop();
|
||||
};
|
||||
|
||||
HeadlessFrontend frontend { { 512, 512 }, 1, threadPool };
|
||||
MapAdapter map(frontend, observer, fileSource, threadPool,
|
||||
HeadlessFrontend frontend { { 512, 512 }, 1 };
|
||||
MapAdapter map(frontend, observer, fileSource,
|
||||
MapOptions().withMapMode(MapMode::Continuous).withSize(frontend.getSize()));
|
||||
|
||||
std::vector<int> tiles;
|
||||
|
||||
Reference in New Issue
Block a user