fix rare issue that had the notify and cancel callbacks called in the wrong order
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@@ -6,6 +6,8 @@
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#include <mbgl/util/util.hpp>
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#include <mbgl/util/noncopyable.hpp>
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#include <mutex>
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#include <thread>
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#include <functional>
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#include <memory>
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@@ -35,12 +37,12 @@ public:
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private:
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~Request();
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void invoke();
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static void notifyCallback(uv_async_t *async);
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static void cancelCallback(uv_async_t *async);
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void notifyCallback();
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private:
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uv_async_t *notifyAsync = nullptr;
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uv_async_t *destructAsync = nullptr;
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uv_async_t *async = nullptr;
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struct Canceled;
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std::unique_ptr<Canceled> canceled;
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Callback callback;
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std::shared_ptr<const Response> response;
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@@ -3,6 +3,7 @@
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#include <mbgl/storage/response.hpp>
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#include <mbgl/util/util.hpp>
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#include <mbgl/util/std.hpp>
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#include <mbgl/util/uv.hpp>
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#include <uv.h>
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@@ -12,39 +13,39 @@
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namespace mbgl {
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struct Request::Canceled { std::mutex mutex; bool confirmed = false; };
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// Note: This requires that loop is running in the current thread (or not yet running).
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Request::Request(const Resource &resource_, uv_loop_t *loop, const Environment &env_, Callback callback_)
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: callback(callback_), resource(resource_), env(env_) {
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// When there is no loop supplied (== nullptr), the callback will be fired in an arbitrary
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// thread (the thread notify() is called from) rather than kicking back to the calling thread.
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if (loop) {
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notifyAsync = new uv_async_t;
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notifyAsync->data = nullptr;
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async = new uv_async_t;
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async->data = this;
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#if UV_VERSION_MAJOR == 0 && UV_VERSION_MINOR <= 10
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uv_async_init(loop, notifyAsync, [](uv_async_t *async, int) { notifyCallback(async); });
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uv_async_init(loop, async, [](uv_async_t *a, int) { reinterpret_cast<Request *>(a->data)->notifyCallback(); });
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#else
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uv_async_init(loop, notifyAsync, notifyCallback);
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uv_async_init(loop, async, [](uv_async_t *a) { reinterpret_cast<Request *>(a->data)->notifyCallback(); });
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#endif
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}
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}
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void Request::notifyCallback(uv_async_t *async) {
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auto request = reinterpret_cast<Request *>(async->data);
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uv::close(async);
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assert(request);
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MBGL_VERIFY_THREAD(request->tid)
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if (!request->destructAsync) {
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// Call the callback with the result data. This will also delete this object. We haven't
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// created a cancel request, so this is safe since it won't be accessed in the future.
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// It is up to the user to not call cancel() on this Request object after the response was
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// delivered.
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request->invoke();
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// Called in the originating thread.
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void Request::notifyCallback() {
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MBGL_VERIFY_THREAD(tid)
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if (!canceled) {
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invoke();
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} else {
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// Otherwise, we're waiting for for the destruct notification to be delivered in order
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// to delete the Request object. We're doing this since we can't know whether the
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// DefaultFileSource is still sending a cancel event, which means this object must still
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// exist.
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bool destroy = false;
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{
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std::unique_lock<std::mutex> lock(canceled->mutex);
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destroy = canceled->confirmed;
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}
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// Don't delete right way, because we have to unlock the mutex before deleting.
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if (destroy) {
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delete this;
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}
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}
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}
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@@ -59,15 +60,21 @@ void Request::invoke() {
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}
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Request::~Request() {
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if (async) {
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uv_close(reinterpret_cast<uv_handle_t*>(async), [](uv_handle_t* handle) {
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delete reinterpret_cast<uv_async_t*>(handle);
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});
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}
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}
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// Called in the FileSource thread.
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void Request::notify(const std::shared_ptr<const Response> &response_) {
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assert(!response);
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response = response_;
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assert(response);
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if (notifyAsync) {
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assert(!notifyAsync->data);
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notifyAsync->data = this;
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uv_async_send(notifyAsync);
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if (async) {
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uv_async_send(async);
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} else {
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// This request is not cancelable. This means that the callback will be executed in an
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// arbitrary thread (== FileSource thread).
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@@ -75,45 +82,25 @@ void Request::notify(const std::shared_ptr<const Response> &response_) {
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}
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}
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// Called in the originating thread.
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void Request::cancel() {
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MBGL_VERIFY_THREAD(tid)
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assert(notifyAsync);
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assert(!destructAsync);
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destructAsync = new uv_async_t;
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destructAsync->data = nullptr;
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#if UV_VERSION_MAJOR == 0 && UV_VERSION_MINOR <= 10
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uv_async_init(notifyAsync->loop, destructAsync, [](uv_async_t *async, int) { cancelCallback(async); });
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#else
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uv_async_init(notifyAsync->loop, destructAsync, cancelCallback);
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#endif
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assert(async);
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assert(!canceled);
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canceled = util::make_unique<Canceled>();
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}
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void Request::cancelCallback(uv_async_t *async) {
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// The destructAsync will be invoked *after* the notifyAsync callback has already run.
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auto request = reinterpret_cast<Request *>(async->data);
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uv::close(async);
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assert(request);
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MBGL_VERIFY_THREAD(request->tid)
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delete request;
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}
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// This gets called from the FileSource thread, and will only ever be invoked after cancel() was called
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// in the original requesting thread.
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// Called in the FileSource thread.
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// Will only ever be invoked after cancel() was called in the original requesting thread.
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void Request::destruct() {
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assert(notifyAsync);
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assert(destructAsync);
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if (!notifyAsync->data) {
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// The async hasn't been triggered yet, but we need to so that it'll close the handle. The
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// callback will not delete this object since we have a destructAsync handle as well.
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notifyAsync->data = this;
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uv_async_send(notifyAsync);
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}
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// This will finally destruct this object.
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assert(!destructAsync->data);
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destructAsync->data = this;
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uv_async_send(destructAsync);
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assert(async);
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assert(canceled);
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std::unique_lock<std::mutex> lock(canceled->mutex);
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canceled->confirmed = true;
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uv_async_send(async);
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// after this method returns, the FileSource thread has no knowledge of
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// this object anymore.
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}
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}
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