simplify glyph boxes handling
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@@ -72,14 +72,6 @@ struct GlyphInstance {
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const float angle = 0.0f;
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};
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struct GlyphsAndBoxes {
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explicit GlyphsAndBoxes(const PlacedGlyphs &glyphs, const GlyphBoxes &boxes)
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: glyphs(glyphs), boxes(boxes) {}
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const PlacedGlyphs glyphs;
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const GlyphBoxes boxes;
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};
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typedef std::vector<GlyphInstance> GlyphInstances;
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void getSegmentGlyphs(std::back_insert_iterator<GlyphInstances> glyphs,
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@@ -153,7 +145,8 @@ void getSegmentGlyphs(std::back_insert_iterator<GlyphInstances> glyphs,
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}
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}
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GlyphsAndBoxes getGlyphs(Anchor &anchor, float advance, const Shaping &shaping,
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void getGlyphs(PlacedGlyphs &glyphs, GlyphBoxes &boxes,
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Anchor &anchor, float advance, const Shaping &shaping,
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const IndexedFaces &faces, float fontScale,
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bool horizontal, const std::vector<Coordinate> &line,
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float maxAngleDelta, float rotate) {
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@@ -170,9 +163,6 @@ GlyphsAndBoxes getGlyphs(Anchor &anchor, float advance, const Shaping &shaping,
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// origin.x -= advance;
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// }
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PlacedGlyphs glyphs;
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GlyphBoxes boxes;
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const uint32_t buffer = 3;
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for (const GlyphPlacement &placed : shaping) {
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@@ -264,8 +254,6 @@ GlyphsAndBoxes getGlyphs(Anchor &anchor, float advance, const Shaping &shaping,
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}
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}
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}
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return GlyphsAndBoxes{glyphs, boxes};
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}
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void Placement::addFeature(TextBucket& bucket,
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@@ -303,15 +291,16 @@ void Placement::addFeature(TextBucket& bucket,
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}
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for (Anchor anchor : anchors) {
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GlyphsAndBoxes glyphsAndBoxes =
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getGlyphs(anchor, advance, shaping, faces, fontScale, horizontal,
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PlacedGlyphs glyphs;
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GlyphBoxes boxes;
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getGlyphs(glyphs, boxes, anchor, advance, shaping, faces, fontScale, horizontal,
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line, maxAngleDelta, rotate);
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PlacementProperty place =
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collision.place(glyphsAndBoxes.boxes, anchor, anchor.scale, maxPlacementScale,
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collision.place(boxes, anchor, anchor.scale, maxPlacementScale,
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padding, horizontal, info.alwaysVisible);
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if (place) {
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bucket.addGlyphs(glyphsAndBoxes.glyphs, place.zoom, place.rotationRange,
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zoom - zOffset);
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bucket.addGlyphs(glyphs, place.zoom, place.rotationRange, zoom - zOffset);
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}
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}
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}
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