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fded15dab041ae0bd9e6dd25c7cb9e1947f19eb0
MapLibreParticleLab/src/renderer
History
Konstantin Käfer 2f32d1585d make sure we don't encode the first vertex twice
2014-02-13 17:19:49 +01:00
..
fill_bucket.cpp
make sure we don't encode the first vertex twice
2014-02-13 17:19:49 +01:00
line_bucket.cpp
change line_strip drawing for outlines to indexed lines
2014-02-13 15:32:25 +01:00
painter.cpp
cut down on redundant gl uniform changes
2014-02-13 16:21:51 +01:00
shader-line.cpp
cut down on redundant gl uniform changes
2014-02-13 16:21:51 +01:00
shader-linejoin.cpp
cut down on redundant gl uniform changes
2014-02-13 16:21:51 +01:00
shader-outline.cpp
optimizations + reorder vertex index
2014-02-13 14:10:04 +01:00
shader-pattern.cpp
cut down on redundant gl uniform changes
2014-02-13 16:21:51 +01:00
shader-plain.cpp
optimizations + reorder vertex index
2014-02-13 14:10:04 +01:00
shader.cpp
cut down on redundant gl uniform changes
2014-02-13 16:21:51 +01:00
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