Files
MapLibreParticleLab/platform/linux/linux.cmake
Nathan Gass c0d76c69cc Egl option (#135)
* minimal changes to get platform linux to compile again

* adapt mbgl-glfw api for keyss to mbgl-offline and mbgl-render, use maptiler configuration for all three binaries

* add an option to compile with the egl backend on linux
2021-08-19 20:57:56 +02:00

178 lines
6.5 KiB
CMake

find_package(CURL REQUIRED)
find_package(ICU OPTIONAL_COMPONENTS i18n)
find_package(ICU OPTIONAL_COMPONENTS uc)
find_package(JPEG REQUIRED)
find_package(PNG REQUIRED)
find_package(PkgConfig REQUIRED)
find_package(X11 REQUIRED)
pkg_search_module(LIBUV libuv REQUIRED)
target_sources(
mbgl-core
PRIVATE
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/gfx/headless_backend.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/gfx/headless_frontend.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/gl/headless_backend.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/i18n/collator.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/i18n/number_format.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/layermanager/layer_manager.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/platform/time.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/asset_file_source.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/database_file_source.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/file_source_manager.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/file_source_request.cpp
$<$<BOOL:${MBGL_PUBLIC_BUILD}>:${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/http_file_source.cpp>
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/local_file_request.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/local_file_source.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/mbtiles_file_source.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/main_resource_loader.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/offline.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/offline_database.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/offline_download.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/online_file_source.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/sqlite3.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/text/bidi.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/text/local_glyph_rasterizer.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/async_task.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/compression.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/image.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/jpeg_reader.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/logging_stderr.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/monotonic_timer.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/png_reader.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/png_writer.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/run_loop.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/string_stdlib.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/thread.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/thread_local.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/timer.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/utf.cpp
${PROJECT_SOURCE_DIR}/platform/linux/src/gl_functions.cpp
)
if(MBGL_WITH_EGL)
find_package(OpenGL REQUIRED EGL)
target_sources(
mbgl-core
PRIVATE
${PROJECT_SOURCE_DIR}/platform/linux/src/headless_backend_egl.cpp
)
target_link_libraries(
mbgl-core
PRIVATE
OpenGL::EGL
)
else()
find_package(OpenGL REQUIRED GLX)
target_sources(
mbgl-core
PRIVATE
${PROJECT_SOURCE_DIR}/platform/linux/src/headless_backend_glx.cpp
)
target_link_libraries(
mbgl-core
PRIVATE
OpenGL::GLX
)
endif()
# FIXME: Should not be needed, but now needed by node because of the headless frontend.
target_include_directories(
mbgl-core
PUBLIC ${PROJECT_SOURCE_DIR}/platform/default/include
PRIVATE
${CURL_INCLUDE_DIRS}
${JPEG_INCLUDE_DIRS}
${LIBUV_INCLUDE_DIRS}
${X11_INCLUDE_DIRS}
)
include(${PROJECT_SOURCE_DIR}/vendor/nunicode.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/sqlite.cmake)
if(NOT ${ICU_FOUND} OR "${ICU_VERSION}" VERSION_LESS 62.0)
message("-- ICU not found or too old, using builtin.")
set(MBGL_USE_BUILTIN_ICU TRUE)
include(${PROJECT_SOURCE_DIR}/vendor/icu.cmake)
set_source_files_properties(
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/i18n/number_format.cpp
PROPERTIES
COMPILE_DEFINITIONS
MBGL_USE_BUILTIN_ICU
)
endif()
target_link_libraries(
mbgl-core
PRIVATE
${CURL_LIBRARIES}
${JPEG_LIBRARIES}
${LIBUV_LIBRARIES}
${X11_LIBRARIES}
$<$<NOT:$<BOOL:${MBGL_USE_BUILTIN_ICU}>>:ICU::i18n>
$<$<NOT:$<BOOL:${MBGL_USE_BUILTIN_ICU}>>:ICU::uc>
$<$<BOOL:${MBGL_USE_BUILTIN_ICU}>:mbgl-vendor-icu>
PNG::PNG
mbgl-vendor-nunicode
mbgl-vendor-sqlite
)
add_subdirectory(${PROJECT_SOURCE_DIR}/bin)
add_subdirectory(${PROJECT_SOURCE_DIR}/expression-test)
add_subdirectory(${PROJECT_SOURCE_DIR}/platform/glfw)
add_subdirectory(${PROJECT_SOURCE_DIR}/platform/node)
add_executable(
mbgl-test-runner
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/test/main.cpp
)
target_compile_definitions(
mbgl-test-runner
PRIVATE WORK_DIRECTORY=${PROJECT_SOURCE_DIR}
)
target_link_libraries(
mbgl-test-runner
PRIVATE
mbgl-compiler-options
-Wl,--whole-archive
mbgl-test
-Wl,--no-whole-archive
)
add_executable(
mbgl-benchmark-runner
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/benchmark/main.cpp
)
target_link_libraries(
mbgl-benchmark-runner
PRIVATE
mbgl-compiler-options
-Wl,--whole-archive
mbgl-benchmark
-Wl,--no-whole-archive
)
add_executable(
mbgl-render-test-runner
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/render-test/main.cpp
)
target_link_libraries(
mbgl-render-test-runner
PRIVATE mbgl-compiler-options mbgl-render-test
)
# Disable benchmarks in CI as they run in VM environment
if(NOT DEFINED ENV{CI})
add_test(NAME mbgl-benchmark-runner COMMAND mbgl-benchmark-runner WORKING_DIRECTORY ${PROJECT_SOURCE_DIR})
endif()
add_test(NAME mbgl-test-runner COMMAND mbgl-test-runner WORKING_DIRECTORY ${PROJECT_SOURCE_DIR})
install(TARGETS mbgl-render-test-runner RUNTIME DESTINATION bin)