Files
MapLibreParticleLab/include/mbgl/ios/MGLMapView_Private.h
Konstantin Käfer 691c305467 add Map::isFullyLoaded()
returns whether the Map is still loading/parsing any assets or whether everything is there and a render will likely be complete
2015-05-05 11:47:23 +02:00

15 lines
304 B
Objective-C

#import <UIKit/UIKit.h>
@interface MGLMapView ()
#pragma mark - Debugging
/** Triggers another render pass even when it is not necessary. */
- (void)invalidate;
/** Returns whether the map view is currently loading or processing any assets required to render the map */
- (BOOL)isFullyLoaded;
@end