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fab0dd4f008dccd5c27b33ac0cd26968f66ea2b9
MapLibreParticleLab/include/mbgl
History
Mikhail Pozdnyakov e800f37547 [core] Layer manager is responsible for buckets and layouts creation
This is a step to stop using of render layers in tile worker thread.
2019-02-25 13:47:56 +02:00
..
actor
[core] Avoid blocking in Thread<Object> constructor (#12151)
2018-07-03 17:17:39 -04:00
annotation
[build] Update to geometry v1.0.0
2018-11-13 17:28:26 +02:00
layermanager
[core] Layer manager is responsible for buckets and layouts creation
2019-02-25 13:47:56 +02:00
map
[docs] EnterIdle -> BecomeIdle
2018-12-11 11:46:16 -08:00
math
[android] add support for gnustl
2018-09-11 11:43:54 +02:00
platform
[build] Use the correct define on Windows
2019-02-19 16:20:56 +02:00
renderer
[core] Introduce Renderer::queryFeatureExtension API
2018-12-12 15:08:18 +02:00
storage
[core] Support for excluding ideographic glyphs from offline downloads.
2018-12-21 15:13:48 -08:00
style
[core] Drop LayerType
2019-01-04 11:51:33 +02:00
tile
[core] OverscaledTileID::isChildOf should check wrap values.
2018-11-30 12:30:50 -08:00
util
[core] Simplify mbgl::Immutable
2019-01-15 22:29:08 +02:00
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