Files
MapLibreParticleLab/vendor/glfw.cmake
2018-11-21 10:12:59 +01:00

25 lines
1.1 KiB
CMake

set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "Build the GLFW example programs" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "Build the GLFW test programs" FORCE)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "Build the GLFW documentation" FORCE)
set(GLFW_INSTALL OFF CACHE BOOL "Generate installation target" FORCE)
unset(CMAKE_C_VISIBILITY_PRESET)
add_subdirectory(vendor/glfw)
set(CMAKE_C_VISIBILITY_PRESET hidden)
target_compile_options(glfw PRIVATE -Wno-shadow -Wno-unused-parameter -Wno-sign-compare -Wno-missing-field-initializers)
if(APPLE)
# Don't show OpenGL deprecation warnings.
target_compile_options(glfw PRIVATE -Wno-deprecated-declarations -Wno-unguarded-availability-new)
# get_target_property(DEPLOYMENT_TARGET_VERSION glfw MACOSX_DEPLOYMENT_TARGET)
# message(STATUS "target: ${DEPLOYMENT_TARGET_VERSION}")
set_target_properties(glfw PROPERTIES OSX_DEPLOYMENT_TARGET 10.11)
endif()
if(CMAKE_GENERATOR STREQUAL "Xcode")
# The Xcode generator always tries to link from this directory instead of the actual output dir.
set_target_properties(glfw PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/$<CONFIG>")
endif()