Files
MapLibreParticleLab/include/mbgl/style/layers/symbol_layer.hpp
2018-12-10 18:20:32 +02:00

278 lines
12 KiB
C++

// This file is generated. Do not edit.
#pragma once
#include <mbgl/style/layer.hpp>
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
#include <mbgl/style/expression/formatted.hpp>
#include <mbgl/util/color.hpp>
#include <vector>
namespace mbgl {
namespace style {
class TransitionOptions;
class SymbolLayer : public Layer {
public:
SymbolLayer(const std::string& layerID, const std::string& sourceID);
~SymbolLayer() final;
// Dynamic properties
optional<conversion::Error> setLayoutProperty(const std::string& name, const conversion::Convertible& value) final;
optional<conversion::Error> setPaintProperty(const std::string& name, const conversion::Convertible& value) final;
// Layout properties
static PropertyValue<SymbolPlacementType> getDefaultSymbolPlacement();
PropertyValue<SymbolPlacementType> getSymbolPlacement() const;
void setSymbolPlacement(PropertyValue<SymbolPlacementType>);
static PropertyValue<float> getDefaultSymbolSpacing();
PropertyValue<float> getSymbolSpacing() const;
void setSymbolSpacing(PropertyValue<float>);
static PropertyValue<bool> getDefaultSymbolAvoidEdges();
PropertyValue<bool> getSymbolAvoidEdges() const;
void setSymbolAvoidEdges(PropertyValue<bool>);
static PropertyValue<SymbolZOrderType> getDefaultSymbolZOrder();
PropertyValue<SymbolZOrderType> getSymbolZOrder() const;
void setSymbolZOrder(PropertyValue<SymbolZOrderType>);
static PropertyValue<bool> getDefaultIconAllowOverlap();
PropertyValue<bool> getIconAllowOverlap() const;
void setIconAllowOverlap(PropertyValue<bool>);
static PropertyValue<bool> getDefaultIconIgnorePlacement();
PropertyValue<bool> getIconIgnorePlacement() const;
void setIconIgnorePlacement(PropertyValue<bool>);
static PropertyValue<bool> getDefaultIconOptional();
PropertyValue<bool> getIconOptional() const;
void setIconOptional(PropertyValue<bool>);
static PropertyValue<AlignmentType> getDefaultIconRotationAlignment();
PropertyValue<AlignmentType> getIconRotationAlignment() const;
void setIconRotationAlignment(PropertyValue<AlignmentType>);
static PropertyValue<float> getDefaultIconSize();
PropertyValue<float> getIconSize() const;
void setIconSize(PropertyValue<float>);
static PropertyValue<IconTextFitType> getDefaultIconTextFit();
PropertyValue<IconTextFitType> getIconTextFit() const;
void setIconTextFit(PropertyValue<IconTextFitType>);
static PropertyValue<std::array<float, 4>> getDefaultIconTextFitPadding();
PropertyValue<std::array<float, 4>> getIconTextFitPadding() const;
void setIconTextFitPadding(PropertyValue<std::array<float, 4>>);
static PropertyValue<std::string> getDefaultIconImage();
PropertyValue<std::string> getIconImage() const;
void setIconImage(PropertyValue<std::string>);
static PropertyValue<float> getDefaultIconRotate();
PropertyValue<float> getIconRotate() const;
void setIconRotate(PropertyValue<float>);
static PropertyValue<float> getDefaultIconPadding();
PropertyValue<float> getIconPadding() const;
void setIconPadding(PropertyValue<float>);
static PropertyValue<bool> getDefaultIconKeepUpright();
PropertyValue<bool> getIconKeepUpright() const;
void setIconKeepUpright(PropertyValue<bool>);
static PropertyValue<std::array<float, 2>> getDefaultIconOffset();
PropertyValue<std::array<float, 2>> getIconOffset() const;
void setIconOffset(PropertyValue<std::array<float, 2>>);
static PropertyValue<SymbolAnchorType> getDefaultIconAnchor();
PropertyValue<SymbolAnchorType> getIconAnchor() const;
void setIconAnchor(PropertyValue<SymbolAnchorType>);
static PropertyValue<AlignmentType> getDefaultIconPitchAlignment();
PropertyValue<AlignmentType> getIconPitchAlignment() const;
void setIconPitchAlignment(PropertyValue<AlignmentType>);
static PropertyValue<AlignmentType> getDefaultTextPitchAlignment();
PropertyValue<AlignmentType> getTextPitchAlignment() const;
void setTextPitchAlignment(PropertyValue<AlignmentType>);
static PropertyValue<AlignmentType> getDefaultTextRotationAlignment();
PropertyValue<AlignmentType> getTextRotationAlignment() const;
void setTextRotationAlignment(PropertyValue<AlignmentType>);
static PropertyValue<expression::Formatted> getDefaultTextField();
PropertyValue<expression::Formatted> getTextField() const;
void setTextField(PropertyValue<expression::Formatted>);
static PropertyValue<std::vector<std::string>> getDefaultTextFont();
PropertyValue<std::vector<std::string>> getTextFont() const;
void setTextFont(PropertyValue<std::vector<std::string>>);
static PropertyValue<float> getDefaultTextSize();
PropertyValue<float> getTextSize() const;
void setTextSize(PropertyValue<float>);
static PropertyValue<float> getDefaultTextMaxWidth();
PropertyValue<float> getTextMaxWidth() const;
void setTextMaxWidth(PropertyValue<float>);
static PropertyValue<float> getDefaultTextLineHeight();
PropertyValue<float> getTextLineHeight() const;
void setTextLineHeight(PropertyValue<float>);
static PropertyValue<float> getDefaultTextLetterSpacing();
PropertyValue<float> getTextLetterSpacing() const;
void setTextLetterSpacing(PropertyValue<float>);
static PropertyValue<TextJustifyType> getDefaultTextJustify();
PropertyValue<TextJustifyType> getTextJustify() const;
void setTextJustify(PropertyValue<TextJustifyType>);
static PropertyValue<SymbolAnchorType> getDefaultTextAnchor();
PropertyValue<SymbolAnchorType> getTextAnchor() const;
void setTextAnchor(PropertyValue<SymbolAnchorType>);
static PropertyValue<float> getDefaultTextMaxAngle();
PropertyValue<float> getTextMaxAngle() const;
void setTextMaxAngle(PropertyValue<float>);
static PropertyValue<float> getDefaultTextRotate();
PropertyValue<float> getTextRotate() const;
void setTextRotate(PropertyValue<float>);
static PropertyValue<float> getDefaultTextPadding();
PropertyValue<float> getTextPadding() const;
void setTextPadding(PropertyValue<float>);
static PropertyValue<bool> getDefaultTextKeepUpright();
PropertyValue<bool> getTextKeepUpright() const;
void setTextKeepUpright(PropertyValue<bool>);
static PropertyValue<TextTransformType> getDefaultTextTransform();
PropertyValue<TextTransformType> getTextTransform() const;
void setTextTransform(PropertyValue<TextTransformType>);
static PropertyValue<std::array<float, 2>> getDefaultTextOffset();
PropertyValue<std::array<float, 2>> getTextOffset() const;
void setTextOffset(PropertyValue<std::array<float, 2>>);
static PropertyValue<bool> getDefaultTextAllowOverlap();
PropertyValue<bool> getTextAllowOverlap() const;
void setTextAllowOverlap(PropertyValue<bool>);
static PropertyValue<bool> getDefaultTextIgnorePlacement();
PropertyValue<bool> getTextIgnorePlacement() const;
void setTextIgnorePlacement(PropertyValue<bool>);
static PropertyValue<bool> getDefaultTextOptional();
PropertyValue<bool> getTextOptional() const;
void setTextOptional(PropertyValue<bool>);
// Paint properties
static PropertyValue<float> getDefaultIconOpacity();
PropertyValue<float> getIconOpacity() const;
void setIconOpacity(PropertyValue<float>);
void setIconOpacityTransition(const TransitionOptions&);
TransitionOptions getIconOpacityTransition() const;
static PropertyValue<Color> getDefaultIconColor();
PropertyValue<Color> getIconColor() const;
void setIconColor(PropertyValue<Color>);
void setIconColorTransition(const TransitionOptions&);
TransitionOptions getIconColorTransition() const;
static PropertyValue<Color> getDefaultIconHaloColor();
PropertyValue<Color> getIconHaloColor() const;
void setIconHaloColor(PropertyValue<Color>);
void setIconHaloColorTransition(const TransitionOptions&);
TransitionOptions getIconHaloColorTransition() const;
static PropertyValue<float> getDefaultIconHaloWidth();
PropertyValue<float> getIconHaloWidth() const;
void setIconHaloWidth(PropertyValue<float>);
void setIconHaloWidthTransition(const TransitionOptions&);
TransitionOptions getIconHaloWidthTransition() const;
static PropertyValue<float> getDefaultIconHaloBlur();
PropertyValue<float> getIconHaloBlur() const;
void setIconHaloBlur(PropertyValue<float>);
void setIconHaloBlurTransition(const TransitionOptions&);
TransitionOptions getIconHaloBlurTransition() const;
static PropertyValue<std::array<float, 2>> getDefaultIconTranslate();
PropertyValue<std::array<float, 2>> getIconTranslate() const;
void setIconTranslate(PropertyValue<std::array<float, 2>>);
void setIconTranslateTransition(const TransitionOptions&);
TransitionOptions getIconTranslateTransition() const;
static PropertyValue<TranslateAnchorType> getDefaultIconTranslateAnchor();
PropertyValue<TranslateAnchorType> getIconTranslateAnchor() const;
void setIconTranslateAnchor(PropertyValue<TranslateAnchorType>);
void setIconTranslateAnchorTransition(const TransitionOptions&);
TransitionOptions getIconTranslateAnchorTransition() const;
static PropertyValue<float> getDefaultTextOpacity();
PropertyValue<float> getTextOpacity() const;
void setTextOpacity(PropertyValue<float>);
void setTextOpacityTransition(const TransitionOptions&);
TransitionOptions getTextOpacityTransition() const;
static PropertyValue<Color> getDefaultTextColor();
PropertyValue<Color> getTextColor() const;
void setTextColor(PropertyValue<Color>);
void setTextColorTransition(const TransitionOptions&);
TransitionOptions getTextColorTransition() const;
static PropertyValue<Color> getDefaultTextHaloColor();
PropertyValue<Color> getTextHaloColor() const;
void setTextHaloColor(PropertyValue<Color>);
void setTextHaloColorTransition(const TransitionOptions&);
TransitionOptions getTextHaloColorTransition() const;
static PropertyValue<float> getDefaultTextHaloWidth();
PropertyValue<float> getTextHaloWidth() const;
void setTextHaloWidth(PropertyValue<float>);
void setTextHaloWidthTransition(const TransitionOptions&);
TransitionOptions getTextHaloWidthTransition() const;
static PropertyValue<float> getDefaultTextHaloBlur();
PropertyValue<float> getTextHaloBlur() const;
void setTextHaloBlur(PropertyValue<float>);
void setTextHaloBlurTransition(const TransitionOptions&);
TransitionOptions getTextHaloBlurTransition() const;
static PropertyValue<std::array<float, 2>> getDefaultTextTranslate();
PropertyValue<std::array<float, 2>> getTextTranslate() const;
void setTextTranslate(PropertyValue<std::array<float, 2>>);
void setTextTranslateTransition(const TransitionOptions&);
TransitionOptions getTextTranslateTransition() const;
static PropertyValue<TranslateAnchorType> getDefaultTextTranslateAnchor();
PropertyValue<TranslateAnchorType> getTextTranslateAnchor() const;
void setTextTranslateAnchor(PropertyValue<TranslateAnchorType>);
void setTextTranslateAnchorTransition(const TransitionOptions&);
TransitionOptions getTextTranslateAnchorTransition() const;
// Private implementation
class Impl;
const Impl& impl() const;
Mutable<Impl> mutableImpl() const;
SymbolLayer(Immutable<Impl>);
std::unique_ptr<Layer> cloneRef(const std::string& id) const final;
protected:
Mutable<Layer::Impl> mutableBaseImpl() const final;
};
} // namespace style
} // namespace mbgl