39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
#ifndef LLMR_PLATFORM_IOS
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#define LLMR_PLATFORM_IOS
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#include <memory>
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#include <functional>
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#include <string>
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#define kTileURL "http://a.gl-api-us-east-1.tilestream.net/v3/mapbox.mapbox-streets-v4/%d/%d/%d.gl.pbf"
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#define kSpriteURL "https://dl.dropboxusercontent.com/u/575564/sprite"
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namespace llmr {
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namespace platform {
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// Restarts painting. This could for example trigger the event loop of the controlling application.
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void restart();
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class Request;
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struct Response {
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int16_t code = -1;
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std::string body;
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};
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// Makes an HTTP request of a URL on a background thread, calls a function with the results on the same thread, and finally calls a callback function on the main thread. Returns a cancellable request.
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Request *request_http(std::string url, std::function<void(Response&)> background_function, std::function<void()> foreground_callback);
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// Cancels an HTTP request.
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void cancel_request_http(Request *request);
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// Returns a relative timestamp in seconds. This value must be monotonic.
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double time();
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}
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}
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#endif
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