UV_ASYNC_PARAMS and UV_TIMER_PARAMS for libuv <= 0.10 compatibility use st_mtim.tv_sec in libuv > 0.10.x
219 lines
7.0 KiB
C++
219 lines
7.0 KiB
C++
#include <mbgl/storage/asset_context_base.hpp>
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#include <mbgl/storage/resource.hpp>
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#include <mbgl/storage/response.hpp>
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#include <mbgl/util/util.hpp>
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#include <mbgl/util/url.hpp>
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#include <mbgl/util/uv.hpp>
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#include <mbgl/util/string.hpp>
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#include <uv.h>
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#include <cassert>
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#include <limits>
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namespace mbgl {
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class AssetRequest : public RequestBase {
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MBGL_STORE_THREAD(tid)
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public:
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AssetRequest(const Resource&, Callback, uv_loop_t*, const std::string& assetRoot);
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~AssetRequest();
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void cancel() final;
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static void fileOpened(uv_fs_t *req);
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static void fileStated(uv_fs_t *req);
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static void fileRead(uv_fs_t *req);
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static void fileClosed(uv_fs_t *req);
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static void notifyError(uv_fs_t *req);
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static void cleanup(uv_fs_t *req);
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std::string assetRoot;
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bool canceled = false;
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uv_fs_t req;
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uv_file fd = -1;
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uv_buf_t buffer;
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std::unique_ptr<Response> response;
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};
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class AssetFSContext : public AssetContextBase {
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RequestBase* createRequest(const Resource& resource,
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RequestBase::Callback callback,
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uv_loop_t* loop,
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const std::string& assetRoot) final {
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return new AssetRequest(resource, callback, loop, assetRoot);
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}
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};
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AssetRequest::~AssetRequest() {
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MBGL_VERIFY_THREAD(tid);
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}
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AssetRequest::AssetRequest(const Resource& resource_, Callback callback_, uv_loop_t* loop, const std::string& assetRoot_)
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: RequestBase(resource_, callback_),
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assetRoot(assetRoot_) {
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req.data = this;
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const auto &url = resource.url;
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std::string path;
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if (url.size() <= 8 || url[8] == '/') {
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// This is an empty or absolute path.
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path = mbgl::util::percentDecode(url.substr(8));
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} else {
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// This is a relative path. Prefix with the application root.
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path = assetRoot + "/" + mbgl::util::percentDecode(url.substr(8));
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}
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uv_fs_open(loop, &req, path.c_str(), O_RDONLY, S_IRUSR, fileOpened);
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}
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void AssetRequest::fileOpened(uv_fs_t *req) {
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assert(req->data);
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auto self = reinterpret_cast<AssetRequest *>(req->data);
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MBGL_VERIFY_THREAD(self->tid);
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if (req->result < 0) {
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// Opening failed or was canceled. There isn't much left we can do.
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notifyError(req);
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cleanup(req);
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} else {
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const uv_file fd = uv_file(req->result);
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// We're going to reuse this handle, so we need to cleanup first.
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uv_fs_req_cleanup(req);
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if (self->canceled) {
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// The request was canceled.
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uv_fs_close(req->loop, req, fd, fileClosed);
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} else {
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self->fd = fd;
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uv_fs_fstat(req->loop, req, fd, fileStated);
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}
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}
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}
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void AssetRequest::fileStated(uv_fs_t *req) {
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assert(req->data);
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auto self = reinterpret_cast<AssetRequest *>(req->data);
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MBGL_VERIFY_THREAD(self->tid);
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if (req->result != 0 || self->canceled) {
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// Stating failed or was canceled. We already have an open file handle
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// though, which we'll have to close.
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notifyError(req);
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uv_fs_req_cleanup(req);
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uv_fs_close(req->loop, req, self->fd, fileClosed);
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} else {
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#if UV_VERSION_MAJOR == 0 && UV_VERSION_MINOR <= 10
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auto stat = static_cast<const uv_statbuf_t *>(req->ptr);
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#else
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auto stat = static_cast<const uv_stat_t *>(req->ptr);
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#endif
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if (stat->st_size > std::numeric_limits<int>::max()) {
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// File is too large for us to open this way because uv_buf's only support unsigned
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// ints as maximum size.
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auto response = std::make_unique<Response>();
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response->status = Response::Error;
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#if UV_VERSION_MAJOR == 0 && UV_VERSION_MINOR <= 10
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response->message = uv_strerror(uv_err_t {UV_EFBIG, 0});
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#else
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response->message = uv_strerror(UV_EFBIG);
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#endif
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self->notify(std::move(response), FileCache::Hint::No);
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uv_fs_req_cleanup(req);
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uv_fs_close(req->loop, req, self->fd, fileClosed);
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} else {
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self->response = std::make_unique<Response>();
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#if UV_VERSION_MAJOR == 0 && UV_VERSION_MINOR <= 10
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#ifdef __APPLE__
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self->response->modified = stat->st_mtimespec.tv_sec;
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#else
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self->response->modified = stat->st_mtime;
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#endif
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#else
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self->response->modified = stat->st_mtim.tv_sec;
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#endif
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self->response->etag = util::toString(stat->st_ino);
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const auto size = (unsigned int)(stat->st_size);
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self->response->data.resize(size);
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self->buffer = uv_buf_init(const_cast<char *>(self->response->data.data()), size);
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uv_fs_req_cleanup(req);
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#if UV_VERSION_MAJOR == 0 && UV_VERSION_MINOR <= 10
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uv_fs_read(req->loop, req, self->fd, self->buffer.base, self->buffer.len, -1, fileRead);
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#else
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uv_fs_read(req->loop, req, self->fd, &self->buffer, 1, 0, fileRead);
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#endif
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}
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}
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}
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void AssetRequest::fileRead(uv_fs_t *req) {
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assert(req->data);
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auto self = reinterpret_cast<AssetRequest *>(req->data);
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MBGL_VERIFY_THREAD(self->tid);
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if (req->result < 0 || self->canceled) {
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// Stating failed or was canceled. We already have an open file handle
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// though, which we'll have to close.
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notifyError(req);
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} else {
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// File was successfully read.
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self->response->status = Response::Successful;
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self->notify(std::move(self->response), FileCache::Hint::No);
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}
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uv_fs_req_cleanup(req);
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uv_fs_close(req->loop, req, self->fd, fileClosed);
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}
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void AssetRequest::fileClosed(uv_fs_t *req) {
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assert(req->data);
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auto self = reinterpret_cast<AssetRequest *>(req->data);
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MBGL_VERIFY_THREAD(self->tid);
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(void(self)); // Silence unused variable error in Release mode
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if (req->result < 0) {
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// Closing the file failed. But there isn't anything we can do.
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}
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cleanup(req);
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}
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void AssetRequest::notifyError(uv_fs_t *req) {
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assert(req->data);
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auto self = reinterpret_cast<AssetRequest *>(req->data);
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MBGL_VERIFY_THREAD(self->tid);
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if (req->result < 0 && !self->canceled && req->result != UV_ECANCELED) {
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auto response = std::make_unique<Response>();
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response->status = Response::Error;
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response->message = uv::getFileRequestError(req);
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self->notify(std::move(response), FileCache::Hint::No);
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}
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}
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void AssetRequest::cleanup(uv_fs_t *req) {
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assert(req->data);
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auto self = reinterpret_cast<AssetRequest *>(req->data);
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MBGL_VERIFY_THREAD(self->tid);
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uv_fs_req_cleanup(req);
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delete self;
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}
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void AssetRequest::cancel() {
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canceled = true;
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// uv_cancel fails frequently when the request has already been started.
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// In that case, we have to let it complete and check the canceled bool
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// instead. The cancelation callback will delete the AssetRequest object.
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uv_cancel((uv_req_t *)&req);
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}
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std::unique_ptr<AssetContextBase> AssetContextBase::createContext(uv_loop_t*) {
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return std::make_unique<AssetFSContext>();
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}
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}
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