Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
17 lines
464 B
C++
17 lines
464 B
C++
// Generated code, do not modify this file!
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#pragma once
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#include <mbgl/shaders/shader_source.hpp>
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namespace mbgl {
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namespace shaders {
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template <>
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struct ShaderSource<BuiltIn::LocationIndicatorTexturedShader, gfx::Backend::Type::OpenGL> {
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static constexpr const char* name = "LocationIndicatorTexturedShader";
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static constexpr const char* vertex = R"()";
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static constexpr const char* fragment = R"()";
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};
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} // namespace shaders
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} // namespace mbgl
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