Files
MapLibreParticleLab/src/mbgl/style/sprite.cpp
Geolives f4c6fabbe6 Implementation of multi-sprites in mbgl-core (#1858)
Co-authored-by: Christophe Brasseur <christophe.brasseur@geolives.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
2024-02-27 18:42:17 +01:00

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256 B
C++

#include <mbgl/style/sprite.hpp>
namespace mbgl {
namespace style {
Sprite::~Sprite() = default;
Sprite::Sprite(std::string id_, std::string spriteURL_) {
this->id = id_;
this->spriteURL = spriteURL_;
}
} // namespace style
} // namespace mbgl