Files
MapLibreParticleLab/include/mbgl/ios/private/MGLMapView_Private.h
2015-05-05 15:13:39 -07:00

15 lines
304 B
Objective-C

#import <UIKit/UIKit.h>
@interface MGLMapView ()
#pragma mark - Debugging
/** Triggers another render pass even when it is not necessary. */
- (void)invalidate;
/** Returns whether the map view is currently loading or processing any assets required to render the map */
- (BOOL)isFullyLoaded;
@end