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MapLibreParticleLab/platform/darwin/app/PluginLayerExample.mm

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#import "PluginLayerExample.h"
@implementation PluginLayerExample
// This is the layer type in the style that is used
+ (MLNPluginLayerCapabilities *)layerCapabilities {
MLNPluginLayerCapabilities *tempResult = [[MLNPluginLayerCapabilities alloc] init];
tempResult.layerID = @"plugin-layer-test";
tempResult.requiresPass3D = YES;
return tempResult;
}
// The overrides
- (void)onRenderLayer {
NSLog(@"PluginLayerExample: On Render Layer");
}
- (void)onUpdateLayer {
}
- (void)onUpdateLayerProperties:(NSDictionary *)layerProperties {
// NSLog(@"Layer Properties: %@", layerProperties);
}
@end