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MapLibreParticleLab/include/mbgl/mtl/render_pass.hpp
Tim Sylvester 82ec59a2b0 Metal setup merge (#1616)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
2023-09-13 18:35:20 +00:00

43 lines
1.0 KiB
C++

#pragma once
#include <mbgl/gfx/render_pass.hpp>
#include <mbgl/mtl/mtl_fwd.hpp>
#include <Foundation/NSSharedPtr.hpp>
#include <Metal/MTLCommandEncoder.hpp>
#include <memory>
#include <optional>
namespace mbgl {
namespace mtl {
class CommandEncoder;
class Context;
class RenderPass final : public gfx::RenderPass {
public:
RenderPass(CommandEncoder&, const char* name, const gfx::RenderPassDescriptor&);
~RenderPass() override;
const MTLRenderCommandEncoderPtr& getMetalEncoder() const { return encoder; }
const gfx::RenderPassDescriptor& getDescriptor() const { return descriptor; }
void endEncoding();
void addDebugSignpost(const char* name) override;
private:
void pushDebugGroup(const char* name) override;
void popDebugGroup() override;
private:
gfx::RenderPassDescriptor descriptor;
mtl::CommandEncoder& commandEncoder;
MTLRenderCommandEncoderPtr encoder;
std::vector<gfx::DebugGroup<gfx::RenderPass>> debugGroups;
};
} // namespace mtl
} // namespace mbgl