Files
MapLibreParticleLab/platform/darwin/src/MGLBackgroundStyleLayer.mm
Fabian Guerra Soto 20712b7c84 Per-attribute transition properties on MGLStyleLayer (#8225)
* [ios, macos] new struct MGLTransition

* [ios] MGLTransition struct moved to MGLTypes.h

* [ios] MGLTransition implemented for style layer properties

* [ios, macos] added support for getting property transitions

* [ios, macos] updated to MGLDurationFromTimeInterval and MGLTimeIntervalFromDuration

* [ios, macos] added transition properties test

* [ios, macos] modified key strings imp

* [ios, macos] The impl for transition properties were changed to public methods

* [ios, macos] Changelog update

* [ios] Fixed layer space formatting

* [core] The name space was fixed for getters that returned TransitionOptions

* [ios, macos] Added rawLayer transition property tests

* [ios] Added a factory method for MGLTransition and transition-related methods to NSValue(MGLAdditions)

* [ios, macos] Copyedited changelog blurbs about transition properties
2017-03-10 11:33:31 -08:00

194 lines
6.8 KiB
Plaintext

// This file is generated.
// Edit platform/darwin/scripts/generate-style-code.js, then run `make darwin-style-code`.
#import "MGLSource.h"
#import "MGLMapView_Private.h"
#import "NSPredicate+MGLAdditions.h"
#import "NSDate+MGLAdditions.h"
#import "MGLStyleLayer_Private.h"
#import "MGLStyleValue_Private.h"
#import "MGLBackgroundStyleLayer.h"
#include <mbgl/map/map.hpp>
#include <mbgl/style/layers/background_layer.hpp>
@interface MGLBackgroundStyleLayer ()
@property (nonatomic) mbgl::style::BackgroundLayer *rawLayer;
@end
@implementation MGLBackgroundStyleLayer
{
std::unique_ptr<mbgl::style::BackgroundLayer> _pendingLayer;
}
- (instancetype)initWithIdentifier:(NSString *)identifier
{
if (self = [super initWithIdentifier:identifier]) {
auto layer = std::make_unique<mbgl::style::BackgroundLayer>(identifier.UTF8String);
_pendingLayer = std::move(layer);
self.rawLayer = _pendingLayer.get();
}
return self;
}
- (mbgl::style::BackgroundLayer *)rawLayer
{
return (mbgl::style::BackgroundLayer *)super.rawLayer;
}
- (void)setRawLayer:(mbgl::style::BackgroundLayer *)rawLayer
{
super.rawLayer = rawLayer;
}
#pragma mark - Adding to and removing from a map view
- (void)addToMapView:(MGLMapView *)mapView belowLayer:(MGLStyleLayer *)otherLayer
{
if (_pendingLayer == nullptr) {
[NSException raise:@"MGLRedundantLayerException"
format:@"This instance %@ was already added to %@. Adding the same layer instance " \
"to the style more than once is invalid.", self, mapView.style];
}
if (otherLayer) {
const mbgl::optional<std::string> belowLayerId{otherLayer.identifier.UTF8String};
mapView.mbglMap->addLayer(std::move(_pendingLayer), belowLayerId);
} else {
mapView.mbglMap->addLayer(std::move(_pendingLayer));
}
}
- (void)removeFromMapView:(MGLMapView *)mapView
{
if (self.rawLayer != mapView.mbglMap->getLayer(self.identifier.UTF8String)) {
return;
}
auto removedLayer = mapView.mbglMap->removeLayer(self.identifier.UTF8String);
if (!removedLayer) {
return;
}
mbgl::style::BackgroundLayer *layer = dynamic_cast<mbgl::style::BackgroundLayer *>(removedLayer.get());
if (!layer) {
return;
}
removedLayer.release();
_pendingLayer = std::unique_ptr<mbgl::style::BackgroundLayer>(layer);
self.rawLayer = _pendingLayer.get();
}
#pragma mark - Accessing the Paint Attributes
- (void)setBackgroundColor:(MGLStyleValue<MGLColor *> *)backgroundColor {
MGLAssertStyleLayerIsValid();
auto mbglValue = MGLStyleValueTransformer<mbgl::Color, MGLColor *>().toInterpolatablePropertyValue(backgroundColor);
self.rawLayer->setBackgroundColor(mbglValue);
}
- (MGLStyleValue<MGLColor *> *)backgroundColor {
MGLAssertStyleLayerIsValid();
auto propertyValue = self.rawLayer->getBackgroundColor();
if (propertyValue.isUndefined()) {
return MGLStyleValueTransformer<mbgl::Color, MGLColor *>().toStyleValue(self.rawLayer->getDefaultBackgroundColor());
}
return MGLStyleValueTransformer<mbgl::Color, MGLColor *>().toStyleValue(propertyValue);
}
- (void)setBackgroundColorTransition:(MGLTransition )transition {
MGLAssertStyleLayerIsValid();
mbgl::style::TransitionOptions options { { MGLDurationFromTimeInterval(transition.duration) }, { MGLDurationFromTimeInterval(transition.delay) } };
self.rawLayer->setBackgroundColorTransition(options);
}
- (MGLTransition)backgroundColorTransition {
MGLAssertStyleLayerIsValid();
mbgl::style::TransitionOptions transitionOptions = self.rawLayer->getBackgroundColorTransition();
MGLTransition transition;
transition.duration = MGLTimeIntervalFromDuration(transitionOptions.duration.value_or(mbgl::Duration::zero()));
transition.delay = MGLTimeIntervalFromDuration(transitionOptions.delay.value_or(mbgl::Duration::zero()));
return transition;
}
- (void)setBackgroundOpacity:(MGLStyleValue<NSNumber *> *)backgroundOpacity {
MGLAssertStyleLayerIsValid();
auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toInterpolatablePropertyValue(backgroundOpacity);
self.rawLayer->setBackgroundOpacity(mbglValue);
}
- (MGLStyleValue<NSNumber *> *)backgroundOpacity {
MGLAssertStyleLayerIsValid();
auto propertyValue = self.rawLayer->getBackgroundOpacity();
if (propertyValue.isUndefined()) {
return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(self.rawLayer->getDefaultBackgroundOpacity());
}
return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
}
- (void)setBackgroundOpacityTransition:(MGLTransition )transition {
MGLAssertStyleLayerIsValid();
mbgl::style::TransitionOptions options { { MGLDurationFromTimeInterval(transition.duration) }, { MGLDurationFromTimeInterval(transition.delay) } };
self.rawLayer->setBackgroundOpacityTransition(options);
}
- (MGLTransition)backgroundOpacityTransition {
MGLAssertStyleLayerIsValid();
mbgl::style::TransitionOptions transitionOptions = self.rawLayer->getBackgroundOpacityTransition();
MGLTransition transition;
transition.duration = MGLTimeIntervalFromDuration(transitionOptions.duration.value_or(mbgl::Duration::zero()));
transition.delay = MGLTimeIntervalFromDuration(transitionOptions.delay.value_or(mbgl::Duration::zero()));
return transition;
}
- (void)setBackgroundPattern:(MGLStyleValue<NSString *> *)backgroundPattern {
MGLAssertStyleLayerIsValid();
auto mbglValue = MGLStyleValueTransformer<std::string, NSString *>().toPropertyValue(backgroundPattern);
self.rawLayer->setBackgroundPattern(mbglValue);
}
- (MGLStyleValue<NSString *> *)backgroundPattern {
MGLAssertStyleLayerIsValid();
auto propertyValue = self.rawLayer->getBackgroundPattern();
if (propertyValue.isUndefined()) {
return MGLStyleValueTransformer<std::string, NSString *>().toStyleValue(self.rawLayer->getDefaultBackgroundPattern());
}
return MGLStyleValueTransformer<std::string, NSString *>().toStyleValue(propertyValue);
}
- (void)setBackgroundPatternTransition:(MGLTransition )transition {
MGLAssertStyleLayerIsValid();
mbgl::style::TransitionOptions options { { MGLDurationFromTimeInterval(transition.duration) }, { MGLDurationFromTimeInterval(transition.delay) } };
self.rawLayer->setBackgroundPatternTransition(options);
}
- (MGLTransition)backgroundPatternTransition {
MGLAssertStyleLayerIsValid();
mbgl::style::TransitionOptions transitionOptions = self.rawLayer->getBackgroundPatternTransition();
MGLTransition transition;
transition.duration = MGLTimeIntervalFromDuration(transitionOptions.duration.value_or(mbgl::Duration::zero()));
transition.delay = MGLTimeIntervalFromDuration(transitionOptions.delay.value_or(mbgl::Duration::zero()));
return transition;
}
@end