Files
MapLibreParticleLab/src/mbgl/programs/debug_program.hpp
2017-05-15 09:45:55 -07:00

29 lines
604 B
C++

#pragma once
#include <mbgl/programs/program.hpp>
#include <mbgl/programs/attributes.hpp>
#include <mbgl/programs/uniforms.hpp>
#include <mbgl/shaders/debug.hpp>
#include <mbgl/style/properties.hpp>
namespace mbgl {
class DebugProgram : public Program<
shaders::debug,
gl::Line,
gl::Attributes<
attributes::a_pos>,
gl::Uniforms<
uniforms::u_matrix,
uniforms::u_color>,
style::Properties<>>
{
public:
using Program::Program;
};
using DebugLayoutVertex = DebugProgram::LayoutVertex;
using DebugAttributes = DebugProgram::Attributes;
} // namespace mbgl