96 lines
3.6 KiB
C++
96 lines
3.6 KiB
C++
#pragma once
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#include <mbgl/gfx/vertex_buffer.hpp>
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#include <mbgl/mtl/mtl_fwd.hpp>
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#include <Foundation/NSSharedPtr.hpp>
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#include <Metal/MTLBuffer.hpp>
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#include <Metal/MTLDevice.hpp>
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namespace mbgl {
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namespace mtl {
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class Context;
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class BufferResource {
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public:
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BufferResource() noexcept = delete;
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/** @brief Create a new Metal buffer
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@param device The Metal device on which to create the buffer.
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@param raw Data to use for the contents of the new buffer. May be null.
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@param size The minimum size of the new buffer. Must be non-zero.
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@param usage A `MTL::ResourceOptions` value. Currently, only `ResourceStorageModeShared` is supported.
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@param isIndexBuffer True if the buffer will be used for indexes. The Metal API only accepts `MTLBuffer`
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objects for drawing indexed primitives, so this constrains how the buffer can be managed.
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@param persistent Performance hint, assume this buffer will be reused many times.
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*/
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BufferResource(Context& context_,
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const void* raw,
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std::size_t size,
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MTL::ResourceOptions usage,
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bool isIndexBuffer,
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bool persistent);
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BufferResource(BufferResource&&) noexcept;
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virtual ~BufferResource() noexcept;
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BufferResource& operator=(BufferResource&&) noexcept;
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BufferResource clone() const;
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void update(const void* data, std::size_t size, std::size_t offset);
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std::size_t getSizeInBytes() const noexcept { return size; }
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const void* contents() const noexcept { return buffer ? buffer->contents() : (raw.empty() ? nullptr : raw.data()); }
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Context& getContext() const noexcept { return context; }
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const MTLBufferPtr& getMetalBuffer() const noexcept { return buffer; }
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bool isValid() const noexcept { return buffer || !raw.empty(); }
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operator bool() const noexcept { return isValid(); }
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bool operator!() const noexcept { return !isValid(); }
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using VersionType = std::uint16_t;
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/// Used to detect whether buffer contents have changed
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VersionType getVersion() const noexcept { return version; }
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/// Indicates whether this buffer needs to be re-bound from a previous binding at the given version
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bool needReBind(VersionType version) const noexcept;
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/// Bind this buffer to the specified vertex buffer index
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void bindVertex(const MTLRenderCommandEncoderPtr&,
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std::size_t offset,
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std::size_t index,
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std::size_t size) const noexcept;
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/// Bind this buffer to the specified fragment buffer index
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void bindFragment(const MTLRenderCommandEncoderPtr&,
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std::size_t offset,
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std::size_t index,
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std::size_t size) const noexcept;
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/// Update the offset, when this buffer is already bound to the specified index (unchecked).
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void updateVertexBindOffset(const MTLRenderCommandEncoderPtr&,
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std::size_t offset,
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std::size_t index,
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std::size_t size) const noexcept;
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void updateFragmentBindOffset(const MTLRenderCommandEncoderPtr&,
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std::size_t offset,
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std::size_t index,
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std::size_t size) const noexcept;
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protected:
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Context& context;
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MTLBufferPtr buffer;
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std::vector<std::uint8_t> raw;
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NS::UInteger size;
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NS::UInteger usage;
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std::uint16_t version = 0;
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bool isIndexBuffer;
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bool persistent;
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mutable bool usingVertexBuffer = false;
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};
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} // namespace mtl
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} // namespace mbgl
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