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e9f84a8ec6aa99a308af30c1957e83c31ec5f23f
MapLibreParticleLab/include/mbgl/renderer
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tei 5af91fe7a1
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fix: 修复 V15 WeatherColor Metal 纹理生命周期
2026-09-27 18:41:56 +09:00
..
layers
fix: 修复 V15 WeatherColor Metal 纹理生命周期
2026-09-27 18:41:56 +09:00
change_request.hpp
Issue/1648 (#1668)
2023-09-21 15:52:33 +00:00
layer_group.hpp
Handle allocation failure [Core feature] (#4178)
2026-04-22 13:03:58 +02:00
layer_tweaker.hpp
Move UBO updates from render layers to tweakers (#2703)
2024-09-10 18:37:50 +00:00
query.hpp
Use std::optional instead of mbgl::optional (#911)
2023-03-17 13:51:59 +02:00
render_segment.hpp
feat: add generic render segment model
2026-09-25 13:55:19 +09:00
render_target.hpp
fix: use float particle state targets
2026-09-05 09:08:14 +08:00
renderer_frontend.hpp
Remove legacy renderer from source, build files and CI (#3384)
2025-04-15 19:48:31 +02:00
renderer_observer.hpp
Handle allocation failure [Core feature] (#4178)
2026-04-22 13:03:58 +02:00
renderer_state.hpp
Add clang-format (#1086)
2023-05-01 16:57:37 +02:00
renderer.hpp
Add feature state functionality to Android (#4219)
2026-07-13 18:53:52 +00:00
retained_underlay.hpp
feat: add STEP-093 runtime validation tooling
2026-09-24 14:39:39 +09:00
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