Files
MapLibreParticleLab/test/include/mbgl/test/vector_tile_test.hpp
2024-02-28 22:18:08 +00:00

50 lines
1.6 KiB
C++

#include <mbgl/map/transform.hpp>
#include <mbgl/renderer/tile_parameters.hpp>
#include <mbgl/renderer/image_manager.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/test/fake_file_source.hpp>
#include <mbgl/text/glyph_manager.hpp>
#include <mbgl/util/run_loop.hpp>
#include <memory>
#include <mbgl/test/util.hpp>
#include <mbgl/util/logging.hpp>
#include <mbgl/util/string.hpp>
namespace mbgl {
class VectorTileTest {
public:
std::shared_ptr<FileSource> fileSource = std::make_shared<FakeFileSource>();
TransformState transformState;
util::RunLoop loop;
style::Style style{fileSource, 1};
AnnotationManager annotationManager{style};
const std::shared_ptr<ImageManager> imageManager = std::make_shared<ImageManager>();
const std::shared_ptr<GlyphManager> glyphManager = std::make_shared<GlyphManager>();
Tileset tileset{{"https://example.com"}, {0, 22}, "none"};
const std::shared_ptr<Scheduler> threadPool = Scheduler::GetBackground();
TileParameters tileParameters{1.0,
MapDebugOptions(),
transformState,
fileSource,
MapMode::Continuous,
annotationManager.makeWeakPtr(),
imageManager,
glyphManager,
0};
~VectorTileTest() {
// Ensure that deferred releases are complete before cleaning up
EXPECT_EQ(0, loop.waitForEmpty(Milliseconds::zero()));
EXPECT_EQ(0, threadPool->waitForEmpty());
}
};
} // namespace mbgl